Awesome! Thanks so much.
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Hi, is it possible to split the ball spritesheet into separate sheets for the different animations?
Also, I just want to let you know that Godot Engine can't read .gif. It might be best to convert the playerIdle animation to .png in case others have trouble.
Otherwise, thanks for a great set of spritesheets! Really perfect for my project <3
Wow! What a clever game. Great job.
- I know it's a browser game but I wish there were checkpoints. It's a bit of a commitment (and tiring) to try to finish in one sitting. (I'd probably separate the areas into discrete levels and add a level select.)
- I think a dotted line for aiming would be a nice accessibility option.
Thanks for the cool experience!
Cool little boss fight! The sound effects are really charming, especially the boss's repeated "ouch".
I didn't realize I was getting hurt by my own lipstick bombs until I was almost dead, probably because I didn't expect them to act like a bomb.
It also took me a sec to realize you could hold down C to keep biting, that was a fun surprise.
Thanks for the serious answer. Sounds like your hearts are in the right place. I live in LA where we've got about 60,000 people living unhoused, and our city is currently in the process of violently pushing them out of every public space. Instead of, y'know, just paying for fuckin' housing. And given the existence of crap like "Bum Simulator", I hope you can forgive the skepticism. Good luck with the game!