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CptnCssrl

23
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A member registered 87 days ago · View creator page →

Creator of

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You’re all crazy! I love it.

This is super fun and the arts is really charming. Very solid entry!

The attack is really satisfying and totally fun playing baseball with the orb. It’s a bit weird with no real objective I thought, I’ve left it running while I type this and just racking up points. I think some kind of fail or win state, something to give the player more reason to engage. Cool stuff anyway!

Loved it really, was nice to feel clever when I figured things out level by level.

Wow! The lighting effect is really immersive and I loved playing golf with the shock grenades. Even the little note about unimplemented feature was a cool touch.

It’s nicely done and fun! I do not have the dexterity to get very far though. I love the sprites but it is a little hard to distinguish one thing from the next, would be interesting to see some variation in texture between dangerous and passive objects. Great choice of squeal when it dies :D

Incredibly well done. Oozing style, charm, polish.

Really go into this one. Reminded me of that black hole game a bit. It was a little unclear in the beginning that the protective shield needed to be broken to collect the goodies, I initially thought the targets were breaking it but it’s just that I was aiming at the ones up close afraid they were gonna hurt me. Then later I realised the “shield” was essentially a timer and not affected by damage. Anyway this was great!

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I am so glad I had a controller because that was a lot of fun. Sadly I got stuck at the end, not sure what was supposed to happen but pressing the two buttons to start the reactor did not seem to have an effect. I played through to that point twice to see if I did something wrong, super fun though!

edit- just read the other comments, that’s an unfortunate bug! I think people would love this if you want to continue and fix it up a bit!

For sure, I really dropped the bubble there! Thanks for playing and commenting.

I loved the Gentleman and overall aesthetic. Great work on the itch page it added a lot of flavour. The game has potential but I think the difficulty curve is too steep. You quickly end up frantically running for your life and it ends before you can get into the flow. Good thematically with the battery and shock etc!

I liked the little robots and sound effects and it was a nostalgic experience for sure, from a time when there was less hand holding for the player, trying to figure out what I could stand on. The jump felt a little off but I enjoyed riding the robots that was a fun touch.

Oops you may have found a bug! Thanks for the feedback, I’ve got so much to think about <3

I’m sorry about that, truly. But thank you for playing and your feedback. I’ll make later versions more easy to understand!

Definitely, there is a crude progression curve going on behind the scenes that the player isn’t told about so it would have been good to notify the player what is going on! Additionally I really want to let players choose their progression in a future version. Thanks for the feedback!

Ah yes, when I was play testing I was finding a zen approach to be the trick. Congrats on those scores, I’m amazed!

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Thanks this is great feedback I really do need to dial in the balance and explain what is going on better!

Totally agree, it is far too random for my liking as well - I’ll get that dialed in for future versions thank you for playing! Also popping sounds are for sure a must!

Really nicely presented, I love the palette and and overall vibe. Nice to see a multiplayer game but I wish there was some bot play because I’m sure it’s super fun with an opponent.

Nice twist at the end and I liked how the piles of bodies made it harder to move around. Jump didn’t really feel necessary but it was short and sweet (well maybe not sweet with all the bloody murder)!

I won! Interesting experiment xD Would have been good to have more of a visual cue when you were getting hurt.

The comic violence did make me laugh. Glad I wasn’t only killing Tulio! Quite fun and the audio rounded off the experience well.

Thanks for your comment, it is a bit unclear but if you keep playing you will get there. There is some kind of automated progression in the background… In a future version I’d like to let the player choose how it progresses.