This is just perfect.
coyboy
Creator of
Recent community posts
This is really nice! The levels were challenging and sometimes intimidating at first, but I never felt like they were obtuse or frustrating.
There were couple levels that I solved without engaging much with some of the blocks. I wasn't sure if the extra blocks were just decoys, or if I found an unintended solution.
The combination of enemies and switches creates some fun problems. I like that the enemy won't move if you can't move, which means you have to think through the timing if need them to be hitting switches for you.
I had to stop at level 17, but I'd like to come back. How many levels are there?
Hi everyone! I just released grid folks, a mini roguelike where you control two characters. The goal is to ascend to the surface by upgrading your board while fighting off different types of enemies. This is v1.0, but I'm still tweaking the difficulty so I'd love feedback on that or anything else.
https://coyboy.itch.io/grid-folks
Thanks!


