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coyboy

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A member registered Sep 19, 2018 · View creator page →

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This is just perfect.

(1 edit)

This is really nice! The levels were challenging and sometimes intimidating at first, but I never felt like they were obtuse or frustrating.

There were couple levels that I solved without engaging much with some of the blocks. I wasn't sure if the extra blocks were just decoys, or if I found an unintended solution.

The combination of enemies and switches creates some fun problems. I like that the enemy won't move if you can't move, which means you have to think through the timing if need them to be hitting switches for you.

I had to stop at level 17, but I'd like to come back. How many levels are there?

Wow, thanks! You made my day with this comment. I really appreciate you taking the time to get into it. And I love hearing that those strategic decisions were coming through. Thanks for playing!

(2 edits)

Hi everyone! I just released grid folks, a mini roguelike where you control two characters. The goal is to ascend to the surface by upgrading your board while fighting off different types of enemies. This is v1.0, but I'm still tweaking the difficulty so I'd love feedback on that or anything else.

https://coyboy.itch.io/grid-folks

Thanks!