I think I know how to fix this off-hand. Thanks for the report, and sorry about the issue.
Recent community posts
Thanks for taking a look! :) The flames move in a clockwise wall-hugging pattern, and are more of an obstacle than an enemy. Makes you have to choose your movements carefully. Also you can pick up/wait with X and use items with Z, and you'll need the starting equipment.
- Falling down a hole can lead you to getting stuck in a wall.
- Throwing an object at an enemy next to you will occasionally create a dummy object in the player's position that you can pick up that does nothing.
- Dancers near stairs or other impassible tiles can occasionally move to the player's position.
- Enemies can spawn under the player when entering a new floor.