Accurate file cleaning sim. I like trying to make the recycle bin take up the entire screen.
Coughfe
Creator of
Recent community posts
I was really curious about how their node-based hierarchy feels compared to Unity's components. I've also heard a lot of people say Gdscript feels similar to Python. Thanks for the heads up about disabling objects because I do that ALL THE TIME in Unity ;-;. I'm looking forward to forcing myself to learn Godot by using it for a jam lmao.
Boss battle was a bit tricky without sprint but I love a good challenge. This was really neat! The only feedback I have other than sprint would be that it may be beneficial to have a few healing items, but I'm not familiar with bullethell games. I thought this was good considering the timeframe and was surprised to see that this is your first project in Godot! How did you like it compared to Unity? I've been thinking of making a switch to Godot.
It was really cool to watch your progress of this on the server! It took me a minute to get a hang of the controls (I'm horrible at these types of games), but it was really fun to glide on the walls once I got the hang of it. I mainly kept dying from missing a Tails that would keep shooting at me. Really fun game overall!

