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Cottonray

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A member registered 25 days ago · View creator page →

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Hi everyone! I make games as Cottonray, a one-person studio. Tucked is a small packing puzzle: drag and rotate your belongings until every item fits.


I have just released a free browser demo with four puzzles. The fourth introduces a pouch you can open, pack things inside, close, and move into your suitcase. Finding room inside another container is part of the puzzle.


Game page and full version ($2.99): https://cottonray.itch.io/tucked


Play the free demo: https://cottonray.com/api/play/demos/tucked/files/index.html?utm_source=itch&utm...


No purchase, account, or installation is needed for the demo. Please use a desktop browser with a mouse or trackpad. Keep the tab open while solving; unfinished puzzles can restart on reload. The full version has 15 handcrafted puzzles and a daily packing challenge.


I would especially like to hear whether opening and packing the pouch feels clear. Thanks for trying it!


Screenshot below: the pouch mechanic in level 9 of the full game. The free demo includes levels 1–4.

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I made Isle Ink, a small puzzle about choosing terrain and deciding where an island ends.


You place terrain cards on an ocean grid, then draw the boundaries of your islands. The interesting part is that placing a tile and deciding which island it belongs to are separate choices: a useful tile can change how you want to draw the boundary later. There is a daily puzzle and a practice mode.


It is now available on itch.io for $2.99. That purchase includes desktop-browser play and an optional Mac download. The paid edition has no in-game ads or additional purchases.


Game page: https://cottonray.itch.io/isle-ink?utm_source=itch&utm_medium=community&utm_camp...


For browser play, use the download-page link from your itch.io receipt at cottonray.com/play/isleink. No installation is needed. Use a mouse or trackpad, and keep the tab open during a puzzle: unfinished boards can restart on reload, and local records do not sync between devices.


I would be glad to hear how the terrain choices and island drawing work for you. Thanks for taking a look.