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Cottage Games

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A member registered Aug 21, 2019 · View creator page →

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I vaguely remember 9000lbs being the amount you need, or 3x as much weight as you need to start seeing the tractor scene when traveling back to the hotel.


It's genuinely a LOT of weight to get that ending, and you can't overdo it, so go wild :)

Howdy!


Iirc the tablet icon shows you relationship stats & trivia for characters you've met! 

Howdy!


Currently, the game is still in development, with Friday WIP builds posted on Patreon and Subscribestar!

I'll see what I can do :)

Added these to my notes. Thank you! :)

Added to my notes for future content. Thank you!

Howdy!


If you mean Isaac, and you've unlocked all options on the ship and in the bedroom, then you've seen 'em all. There will be more stuff in the future, though!

Thanks for playing!

There will definitely be more WG stuff in the future. There are lots of suggestions sitting in the backlog atm, and I'll be starting on those when we reach 1.0 ^^

Howdy!


It's unlikely. Please consider the Demo "Finished" for all intents and purposes. Unless there are big, game-breaking bugs, all of my focus is going to be on the full game and eventual release.

Please refer to the game guide in the downloads section for the game. It explains how to get the true ending, and every other ending in the game :3c

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Currently, after you recruit Ivan he begins sending messages to your inbox, and one results in the quest to retrieve the implant from the gift shop.

You're right. I misread this as a comment on my current project. My bad!

Thank you so much for the kind words! There's plenty more to come :)

Howdy!

In the final Demo for FOXXX, the story-centric scenes are disabled. Meeting the Deity is how you ally with La'ard, so it's no longer accessible.

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Not yet, but there will be a comprehensive game guide once the game is done!

My bad, there's a game guide under the downloads section of the game.

Thank you for the kind words. Plenty more to come! :)

Howdy!

The swaps are at the start of every month, and should work both in browser and in the downloadable build.

Thank you! :)

Yes, Procya enslaves you whenever you visit. There's no 'explore the planet' option, but might be in the future.

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Don't worry, I'm well aware. At that point, I'm honestly surprised someone wouldn't just pirate the game instead, lol.

On Procya, yeah.

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I'm not quite sure what you mean. Do you mean beating the 'enslaved' minigame, or...?

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The option to use Kuno on Procya is story content, so it's disabled in the Demo. 

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More likely than not, I'll update the Demo whenever QoL options are added.

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In the previous versions, the Demo was just a fork of the Full Game with certain things (i.e. Artwork) disabled. For the sake of optimisation, these have now been removed instead, so the file size is much smaller.

Howdy!

This is planned in a future update, alongside a bunch of other gameplay customisation features.

They can still be sold, they just have zero discoverability. It sucks and makes it near impossible to find adult games unless you're specifically told they exist, but yeah.

Yeah, of course!

Once the game's done, it'll be sold on here.

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There will be more options down the line, since it's been heavily requested. There's also a *free* smaller project releasing this year, with a popping focus, so stay tuned for that :)

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The game is overwhelmingly M/M, but there are several female characters throughout, including two crewmates, Neila & D (Metris-2 & La'ard).

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I'm workin' on the final Demo at the moment. Soon!

Howdy!

To answer your questions:

  • The wolf scientist is still just a one-off encounter, although iirc I did implement a few new variants for some of his scenes a couple months back.
  • The game is three milestones away from release. Slated to hit 1.0 and single-purchase this year, but will continue to get updates quite a bit after that, too!

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A final Demo is being developed at the moment that will feature automated planet swaps. Should be out pretty soon!

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A final Demo is being prepared at the moment. Stay tuned!

Howdy!

In the Final Demo, the planet rotations will be automated by system time. Images will be limited to the full game, however, since supporters are the ones who paid for all of the artwork.

Yes!

Rotations will be automated, using system clock. Everything in the full game up until now will be available, just not all at once. The upcoming final boss, endings, and additional content will be locked to the full game, however.

Howdy!


There wasn't one this month because I was away on holiday, but there's a consolidated *final* Demo coming out later this month.