Howdy and Merry Christmas!
'Worshippers of the Gain' is no longer in development. It's finished and I'm now working on another project called 'FOXXX' which also includes some weight-gain zones.
Howdy!
The existing system is a base image with up to like 20+ mutations layered over the top, depending on how many mutations the player has obtained. Since the player's height being changed would change the base image, it would mean basically all of the mutation artworks would need new variants, which isn't feasible at the moment, since I'm the only developer working on the game and all artwork is on a commission basis. It seems unlikely that it'll make it in, but I've made a note of your suggestion and I'll chat with the game's frequent artists at some point and see if there's an easier way to implement it. Thank you for the suggestion regardless!
Howdy!
The way it unlocks changed after that comment 3 years ago. After speaking with different townsfolk, they'll tell you about their strange experiences in the town. After you've had a few of these happen, the next time you sleep you'll have a particularly strange dream, and the vending machine unlocks the next morning.
Thanks for checking out my weird little game after all this time, and for your support! It's neat to know that people are still experiencing it all for the first time! ^^
(Usé Google Translate, así que disculpen cualquier error).
Lamentablemente, la traducción al español ya no está en desarrollo. La gran cantidad de texto y las dificultades de localización en el propio motor causaron demasiados problemas.
El motor que uso actualmente (Twine) se integra en el navegador y permite la traducción automática en ciertos navegadores, por lo que mis otros juegos podrían ser más accesibles.
¡Lo siento!
Howdy!
To answer your questions:
- There currently isn't a cap on your reactor, but from the sounds of things I should probably add one, lol.
- Your weapons/engines/shields disappearing on loading a save was a bug. I've just updated the files to fix it. Thank you for reporting this (and sorry about your stuff)!
Thanks for playing!
Unfortunately, discoverability of adult games is at an all-time low due to censorship and payment processor shenanigans.
I can personally recommend the following text games and creators, though:
Tailraise (A close friend of mine, Taw, is workin' on this one. It's early in development, but shows a truly staggering amount of potential so far!)
TiTS/CoC (The OG adult text games. Stupidly huge games with an insane amount of content, artwork, etc)
Flexible Survival (Another OG adult text game that's been getting updates since like 2011. Transformation focused, has multiplayer if you're into that, too)
My very own Lith (A personal favourite. Lithier is another dev who's been at this for a crazy long time, and has multiple really good projects)
Howdy!
The last few weeks have been challenging from a technical perspective, and I've decided to delay updates to the Demo until the first full version of the Ship Combat stuff is done. I think it's slowly developing into something impressive (Especially for a Twine game), so I hope it'll be worth the wait once it's a feature of both versions.
I'm admittedly getting super bad at putting out planet swaps at the start of each month, so I will likely change how the Demo works in the near future (Either automating the swaps, or just releasing a stripped down version of all planets, all the time).
Thank you for your patience!
(Извините за плохой русский, я использовал Google Translate)
«Мотылёк», мотылёк, которого вы найдёте в царстве демонов, больше не появляется... хотя вы получаете скан её мозга во время встречи и можете использовать его при разговоре с Оливером на вашем корабле, у Механика на Метрисе-2 или у администратора на Карниворе.
Кстати! Используете ли вы инструменты для перевода в игре? Они хорошо справляются? Мне действительно интересно!