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Cottage Games

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A member registered Aug 21, 2019 · View creator page →

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Howdy and Merry Christmas!


'Worshippers of the Gain' is no longer in development. It's finished and I'm now working on another project called 'FOXXX' which also includes some weight-gain zones.

Howdy!

The option under 'Summon Miles' is 'Oliver', unlocked after you catch them using the milking machine on your ship. You can find Oliver at 'The Scar', and the scene on your ship that unlocks the sleeping scene takes place in the medbay!

Howdy!

It fires if no other options are able to fire!

It's supposed to be every month, but the Demo is getting a big overhaul sometime in January.

Howdy!

The existing system is a base image with up to like 20+ mutations layered over the top, depending on how many mutations the player has obtained. Since the player's height being changed would change the base image, it would mean basically all of the mutation artworks would need new variants, which isn't feasible at the moment, since I'm the only developer working on the game and all artwork is on a commission basis. It seems unlikely that it'll make it in, but I've made a note of your suggestion and I'll chat with the game's frequent artists at some point and see if there's an easier way to implement it. Thank you for the suggestion regardless!

Howdy!

The way it unlocks changed after that comment 3 years ago. After speaking with different townsfolk, they'll tell you about their strange experiences in the town. After you've had a few of these happen, the next time you sleep you'll have a particularly strange dream, and the vending machine unlocks the next morning.


Thanks for checking out my weird little game after all this time, and for your support! It's neat to know that people are still experiencing it all for the first time! ^^

(Usé Google Translate, así que disculpen cualquier error). 

Lamentablemente, la traducción al español ya no está en desarrollo. La gran cantidad de texto y las dificultades de localización en el propio motor causaron demasiados problemas.

El motor que uso actualmente (Twine) se integra en el navegador y permite la traducción automática en ciertos navegadores, por lo que mis otros juegos podrían ser más accesibles.

¡Lo siento!

Changing the player's height would probably cause all sorts of problems with the overlapping transformation artwork, but maybe sometime in the future, we'll see!

There's an encounter in the mountains involving an 'Apex Predator'. Best of luck!

Howdy!

To answer your questions:

- There currently isn't a cap on your reactor, but from the sounds of things I should probably add one, lol.

- Your weapons/engines/shields disappearing on loading a save was a bug. I've just updated the files to fix it. Thank you for reporting this (and sorry about your stuff)!

The softlock should be fixed now. The spawnlist updates to the new one when you load a save.

A h .


Okay, I see the issue. I'm travelling at the moment, but I'll push a bugfix as soon as I can.

(1 edit)

Howdy!


Did you load a save while already in the vore area? If so, you'll need to exit and re-enter for the updated list of scenes to appear.

Very much appreciated. Thank you! ^^

Thanks for playing!


Unfortunately, discoverability of adult games is at an all-time low due to censorship and payment processor shenanigans.


I can personally recommend the following text games and creators, though:

Tailraise (A close friend of mine, Taw, is workin' on this one. It's early in development, but shows a truly staggering amount of potential so far!)

TiTS/CoC (The OG adult text games. Stupidly huge games with an insane amount of content, artwork, etc)

Flexible Survival (Another OG adult text game that's been getting updates since like 2011. Transformation focused, has multiplayer if you're into that, too)

My very own Lith (A personal favourite. Lithier is another dev who's been at this for a crazy long time, and has multiple really good projects)

Thank you for the kind words and for playin' my weird little project! :3


There isn't a guide yet, but one is planned for 1.0, same as with my past games. It'll have instructions on every crewmate, item, special encounter, etc!

Howdy!


The last few weeks have been challenging from a technical perspective, and I've decided to delay updates to the Demo until the first full version of the Ship Combat stuff is done. I think it's slowly developing into something impressive (Especially for a Twine game), so I hope it'll be worth the wait once it's a feature of both versions.


I'm admittedly getting super bad at putting out planet swaps at the start of each month, so I will likely change how the Demo works in the near future (Either automating the swaps, or just releasing a stripped down version of all planets, all the time).

Thank you for your patience!

Thank you for reporting these issues! I'll look into them soon!

Конечно! Если хочешь, отправь мне на Bluesky ^^

Thanks for playing! ^^

Soon.


Last few builds have been a ton of experimental stuff for the Ship Combat system, and I don't want to push it to the public build just yet, since it's not stable enough.

Howdy!


Please rest assured that all of your previous suggestions are in the backlog, and I will get to them all in the future. My current focus is on adding the Ship Combat stuff, but I may take some time after to add suggestions--including yours!

Их куча! Персонаж принадлежит моему другу, который создаёт с ним кучу очень извращённых артов.

Приятно слышать! Спасибо за игру! :)

(Извините за плохой русский, я использовал Google Translate)

«Мотылёк», мотылёк, которого вы найдёте в царстве демонов, больше не появляется... хотя вы получаете скан её мозга во время встречи и можете использовать его при разговоре с Оливером на вашем корабле, у Механика на Метрисе-2 или у администратора на Карниворе.

Кстати! Используете ли вы инструменты для перевода в игре? Они хорошо справляются? Мне действительно интересно!

Howdy!

Most of those events are found on Hedon, either at the club or the locker room. Keep in mind I've not done a proper sweep to assign all scenes the ability for your character to gain that kink yet, so there are only a few that work!

I may be misunderstanding, but if you mean tutorials to know which planet hosts which kinks, you can enable that in the 'Preferences' menu!


Howdy!


Once the game hits 1.0 (Feature-complete and playable from start to finish), it'll be sold here as single-purchase.

Howdy!

Persistent weight-gain on Karnivora isn't implemented yet, but I wanna get round to it at some point since it owns.

Thank you for reporting that bug! It'll be fixed soon! :)

Vulpis won't be an explorable planet, since your character is exiled. You're only there during the opening, although there may be endings set there as well.