While in ship combat, if you've upgraded your reactor to provide enough power, you can click on "Systems" and manually adjust the power allocated to your engines.
Yes, FOXXX will receive content updates after it's out. The size and scope of these updates will likely coincide with how well the game does, since I'll have to factor in being able to support myself and whether or not I have to launch straight into the next project.
Yes, FOXXX will be single-purchase when it hits 1.0. Supporters will also receive a free copy at launch.
More Fennex content is in the backlog, but there's no ETA at the moment!
In Story Mode, when the timer hits 0, the final encounter will begin.
The missing option you asked about unlocks after sleeping alone in your bed several days in a row, resulting in some TF and you gaining a new item as a result.
I'm currently working on the game's final boss and endings, and the Release Build of the game is slated for later this year (Once endings are done, the final quality pass, and implementation of supporter suggestions).
I can't take credit for the artwork, though. I'm lucky enough to work with a bunch of insanely talented artists who've helped me to bring my project to life :)
Apologies for the delayed response. The missing toys are 'Fleshlight' (Metris-2) and 'Horsecock dildo' (Metris-2), and the missing device is 'Pleasure Visor' (Metris-2). All are from the black market on Metris-2.
The inspirations are clear, but like, in a GOOD way. I've sent the demo to a bunch of pals who enjoy the genre, so hopefully you get some wishlists out of it.
Best of luck with your project. Can't wait to see how it turns out!
I vaguely remember 9000lbs being the amount you need, or 3x as much weight as you need to start seeing the tractor scene when traveling back to the hotel.
It's genuinely a LOT of weight to get that ending, and you can't overdo it, so go wild :)
If you mean Isaac, and you've unlocked all options on the ship and in the bedroom, then you've seen 'em all. There will be more stuff in the future, though!
There will definitely be more WG stuff in the future. There are lots of suggestions sitting in the backlog atm, and I'll be starting on those when we reach 1.0 ^^
It's unlikely. Please consider the Demo "Finished" for all intents and purposes. Unless there are big, game-breaking bugs, all of my focus is going to be on the full game and eventual release.