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CoreGlitch_Studio

15
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A member registered Nov 09, 2022

Creator of

Recent community posts

Loved the game, a suggestion, if there's only one player character, there's no need to target the player to use heal/armor cards, and a target system to select the enemy to be attacked would've been great, other than that, it's amazing.

The games is awesome!

I simply love these mechanics, some suggestion, if there's only one player character, there's no need to click on the player to active, just click twice on the same card would be enough, other than that, having to appear a target where you aiming with selection cards would be great too, feel's you're blind and hope that you are clicking at right character.

It's cool, but the commands are weird, the character can get down, but can also get up while under a brick, the RIP stones shouldn't had collisions and disappear after a short while, the ghosts around doesn't look like traps, so I don't know what they are for, anyway it's cool, hope you can keep improvising.

It's supposed to be a reverse Tower Defense were you feed the candy to stop children from ruining your house, but without the sprites it looks... well, lost.


And still working on it, even with some issues currently going on.

Sorry, real life issues got in the way and it was the max I could do since I refused to give up, but thanks for playing

Pretty cool, a collection of little puzzles

It was in the plan, but it fell short after I got ill during the week of the development.

The games was even supposed to have 7 stages, but ended with just 4 as a result.

Fun, precision platformers are real fun to play, enjoyed a lot, had to stopped otherwise I would spend and hour here without realizing. 

The game is pretty fun, requires good coordination, but fun, even if you fail a lot and it's fun to keep trying, having the option to change controls is a plus, since controlling everything with just one hand is pretty difficult.

Thanks for answering, I realized that later after I posted, I will add time limits to the game for completion and more traps and death.

Thanks for pointing the problem, I will try to fix that, I don't know if it's allowed to repost the game due the jam, but will try to put a browser version.

But still, thanks for giving a comment

I actually forgot to point out at start screen, only the permanent fire, the ones that looks like little suns increase the counter

I just wanted to make the gameplay, I had very little focus on any story, at least that what I understood about this game jam, if not, I'm apologize.

Thank you!

I am planning to develop further later!

Thanks for the answer, I know there something missing, I will keep that in mind.

I really do appreciate the feedback thought.