pinkuid saved my divorce. thank you pinkuid
Core3GAME
Creator of
Recent community posts
Ok im very very passonate about sound, I understand if not but if I have an idea for a game and know what ill need can I make all the assets (just music, sfx and maybe some basic textures) I think ill need, not count that as time, and only start the time when I actually open up the engine and start coding? ik its pushing "1 hour" a LOT but its *technically* premade. Still get it if this isnt allowed but if it is I it would be very cool.
Honestly I love the concept of this so much. Music is just, I mean cmon do I even need to explain? Its great on so many levels. The rest of the game though is a little jank. Its missing a lot of qol things that make the game feel a little bit empty, the timing of the attacks is just akward, the attacks themselves are either uninspired or just un-fun. All of this being made in scratch though, is very impressive.
Enjoyment: 6/10
Difficulty: 2.5/10
Overall 6.5/10
Honestly, I really enjoyed it. Granted, I got 3 minutes of playtime since this isn't exactly a difficult game, which is a welcome change of pace, especially for those who may be newer. My only real complaint is that while most of the attacks were fair, for something of this difficulty just werent sight readable. The quick attacks are the kind of thing that you just have to get hit by to learn them. Also, a few attacks felt a little bland, but nothing egregious. Music is fine, nothing ball-shattering but its definitely not bad by any means. Art is pretty good as well and the dialogue is great for an undertale fan game (the bar is in hell).
Enjoyment 8.5/10
Difficulty 2/10
Overall 8/10
I recently created a "game" that lets you place a permanent message anywhere in an ocean and it will stay there, connecting to the Turbowarp servers to store the data. It works as a stand-alone HTML but broke when I put it on itch. I put a message down and it just didn't stay (aka it didn't update the servers) Do Itch games not connect to other servers or am I just stupid? (If you want to see what I mean it is literally my last upload under "Depth of the Mind")
Made the engine from scratch (literally) which is why it sucks. I kindof gave up on this one since the engine was broken and unusable in several fundamental ways so my options were deal with it and be slowed down forever, or rebuild it from the ground up. I am now working on a ulb phase 4-6 game with a MUCH better and much more stable engine.
it is BARELY possible for both. I have a but of an obsession with nearly impossible bullet hell games and it kindof shows however NOTHING is purely luck based. The bombs have a few frame grace period and if you escape the moment you see them you (shouldn't) take any damage. No, it has no ending. As time goes on all that happenes is you lose i-frames untill you die ;)