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CopperCube Brasil

5
Posts
2
Following
A member registered Jun 05, 2023

Recent community posts

Wow! So many opinions, now I know why this program is on my shopping list, I've tried to buy it twice and my habit of reading everything to the end before buying doesn't let me get to the end. 

I'm a beginner in game development, where time is all we don't have.

 We are constantly being asked for quality. With this lack of time, programs like Flowscape are essential, but I think our wonderful developer doesn't have the ability to create exports and keeps hiding behind many excuses. 

So let's make his life easier by informing him about the GLTF/GLB import and export format. I think this makes things much easier. Major programs have used this format, for example Castl Game Engine, Gdevelop, Godot, and in my imports and exports to other formats using Blender there are no losses, because I use GLTF files all the time converted to .FBX, Colada and obj in a great and simple engine called coppercube (LOL I'm very bad at programming so using something simple and practical like flowscape would be an excellent purchase.) in relation to the costs of hiring a more experienced developer. Believe in your community and make a patronage or something similar and leave it to us.

Ask for help for each file format and the one that closes the value first, use all the money to implement it, but my opinion is to only include GLTF, because it will be of great use, since the main 3D engines are already adopting it or it is easy to convert to other formats. Just imagine how many areas are no longer supporting it: short film animation, Indian game developers, 3D models, architects and environment design. Just to start lol...

Olá! existe vídeo demonstrativo. Algo ensinando a usar? 

Good morning. I know that the struggle to develop something of quality is not an easy one; so here’s a tip, how about putting more examples of using this fantastic extension and charging for it like Pandako has done at https://pandako.itch.io/with-threejs-extension-for-gdevelop.

WithThreeJs is very cool, but I see that yours has some differentials that I like. And you've already started with a library that's great and advanced. I can see this by visiting both websites and comparing.

https://www.babylonjs.com/ x https://threejs.org/

I'm really excited about the evolution you guys are causing in Gdevelop.

Congratulations Babylongd and Threejs for Gdevelop

Bom dia. Sei que a luta para desenvolver algo de qualidade não é fácil; por isso, vai uma dica, que tal colocar mais exemplos de uso desta extensão fantástica e cobrar por isso como tem feito Pandako em https://pandako.itch.io/with-threejs-extension-for-gdevelop.  

WithThreeJs é muito legal porem observo que a sua tem alguns diferenciais que me agradam. E você já iniciou com uma biblioteca que é ótima e avançada. Posso ver isso visitando o site de ambas e comparando. 

https://www.babylonjs.com/   x   https://threejs.org/

Estou muito animado com a evolução que vocês estão causando no Gdevelop. 

Parabéns Babylongd e Threejs for Gdevelop

Hello! Is there compatibility with Gdevelop's 3D objects?

When importing into my scene, a 3D object created in a glft 3D editor would be a good idea.

It has a way to import 3D objects from known formats. STL, OBJ, FBX, COLLADA, 3DS, IGES, STEP and VRML/X3D?

Olá! Existe compatibilidade com os objetos 3D do Gdevelop?

Ao importar para minha cena, um objeto 3D criado em um editor 3D glft seria uma boa ideia.

Tem como importar objetos 3D formatos conhecidos. STL, OBJ, FBX, COLLADA, 3DS, IGES, STEP e VRML/X3D?