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CoolGuyBug

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A member registered Aug 03, 2023 · View creator page →

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Thanks! I'll be thinking of ways to add more personality to the art.

All other feedback I've gotten on the combat has been positive, so I probably won't be removing that system entirely... but I see what you mean, and I'm wondering if there's anything I can do to make it feel like a more organic part of the game. Let me know if you have any specific suggestions!

Yep, it's here. I didn't put it on itch because it's a much smaller game.

Yep!

Nice!!

You'll find it if you explore...

The game engine is Godot, and I used the program paint.net for the art.

Thanks!

Thank you! I didn't expect the sequel to be so much bigger than the original either, but it just kinda got out of hand as I kept coming up with ideas...

(2 edits)

Hey, I tried embedding audio in my devlog using HTML:

<audio controls="" src="[FILENAME]"></audio>

It works perfectly fine in the editor. But then when I save it, it reverts to plain text. Is there anything I can do about that?

Hey, I'm pretty sure you didn't make this. Should probably give credit or something

Hmm, sorry about that. I had my family playtest it so I could keep the difficulty consistent between the two gameplay styles, but I should probably make a few more edits to that.