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ConTrick84

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A member registered Jun 15, 2020 · View creator page →

Recent community posts

Yes, but its the colour of the background and isn't selectable. Its like an 'after image' of a previously played card.

(2 edits)

Also, another UI note. I think the cumulative total of stars per card played should be much larger / more prominent (and perhaps displayed beneath the void info, rather than beside it).

I find my attention is currently caught by watching the cards trigger in the centre of the screen, so I'm missing the cumulative total completely. Its hard to break the habit consciously when this info is so small - as its the primary game score, it deserves to be far more visible.

Really enjoying this game - great work on concept, aesthetic and vibe!

Worth mentioning I'm getting an UI bug where a version of the last played card remains in each slot after its played, which is making things a little confusing. I'm playing via Chrome on a 2025 Macbook Pro if that can help with diagnosing the issue.

Thanks again and keep going!

Small interaction issue with Frenzied class. Activation text should read as text for Core Rules Brawler class (pg. 88), otherwise it will not leave Conceal (to enable a Charge) until it is already Fighting.

(1 edit)

So good to have this resource this early in the edition, lots of homebrew inspiration. Must have been a quick development cycle!