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Nathan (Landship Scorpios)

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A member registered Jan 12, 2019 · View creator page →

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I am so sorry for replying so late. If you have a pick ax in your inventory (if not, equip it) and you should be able to remove rock based rubble from paths.   I believe that I adjusted it to not require it to be equipped due to feedback, but that required changing it for every instance so some might've been missed.   I hope that helps, otherwise let me know.

Hello, I think I understand what you mean and I think I have fixed it. However, rushing another update could take time. Please send me your save file using either the Wild Araz facebook page or my email: 

ltflint.landshipscorpios@gmail.com

I'll remove you from the room and get you back on track. I can do this this afternnon or tonight after work. Much quicker then I'll be able to get an update our to fix that. I'll spin the weekend searching story areas to prevent soft locks like this as well.

Oh shoot. I just realized what you meant. Let me see if I can figure it out. That might be another issue with certain porotections were supposed to lock that down....

(1 edit)

Sorry, but if you are in the airship, there is no leave. You must push forward. That is a big finale area.  You can heal sleeping in the "bed" in the first room (storeroom?) of the airship. heal up and save often. Otherwise, that is the finale.  The only way out is through.

Correct. There are twothings need to be done to open that door. I would suggest you contiue to explore.


  • Steam courses Through the doors
    • Perhaps a valve can help
  • There are door locks in place
    • Perhaps further exploration could yeild a security office?
  • The door needs a key to be unlocked 
    • (Hideout Key)

I'm sure with more searching, you'll find it. Also, you are doing amazing. You've made amazing progress.

OH MY GOD!   Guys, I cannot say enough how nice this was. I laughed so hard! Thank you so much. I'm sorry the game is so big! I'll have to get my butt in gear and finish the walkthrough.

Thank you. Yeah we have another update coming out soon with some of the new features people have wanted and we also got a new piece of art that allows us to make the game just that much closer to the Citizens of Antiford world. So, Yay.

Also make sure you get a walkthrough, Specialgeek40, that will help you get out of the starting city quicker and into the rest of the game.

Since releasing my free game Wild Araz I have been flooded with requests to make it "Claimable". I cannot find this option anywhere in my settings. The only way I can see is making hundreds of single-use keys for each individual request. Everyone seems to think this "Claimable" free code is on a bunch of games and it's my fault but I have scoured the settings and download options and key generator options and the help manual and have found nothing.


Help threads asking similar things seem to peter into nothing or unhelpful comments. I would really like help from another Itch developer or an Itch Admin to let me know if this feature is even allowed or if there is some special way to do this for my game that I am not seeing.


Thank you for your time.

Ladies and Gentlemen. We have been made aware of a bug introduced while editing out bugs for the last update. It's been easily fixed and will be released very soon in another new version.

I tried to make it better by updating a few things and adding a few things to the game (see if you notice them) but the update itself will not be big and basically just fix this. In the meantime if you find your path blocked by a tree. . . I am sorry.

Hmm... Still in the begining of the game? It should be a blue building next to the docks.  One moment.  I can better explain it with more time but: 


This video might have me doing this section of the game. Let me know if this helps and I'll double check to see if this is a new bug. Shouldn't be.

Thanks. Uhm. Desert Pangolin? There should only be one catchable in game and it should be for the Zoo. How did you catch one in a way that the zoo won't let you turn it in?  I would really like information regarding this issue, if you wouldn't mind e-mailing or facebooking the Wild Araz page so I can research this.


And thank you for your kind words. That means so much to me! I am very overwhelmed by the positive feedback I am getting with this game and I am so happy so many people are loving it.

Hello. I'm sorry about this. What is your cage full of? Click on the Cage item in the Key items section of your menu. When you activate it, it should tell you what you have caught.

You should be allowed to sell Extra Skuttlekovy and Scorpions in the Vibranni Market. There's a man in Gearford Saks district you can give a Scorpion to in order to complete his mini-quest and gain access to his tent. If it's a bat there's a man in the very north of Gearford Saks who will buy the extra bat from you.

These are all the instances currently in the game. The Vibranni market got scaled down but I do eventually want to add a lot more instances of being able to catch doubles of animals and turn them in to various locations for quests and money and etc. Maybe for another time. . . 

Thank you so much! I am so sorry, I was told it was a little challenging of a game and has a few "not so clear" stuff in it. I hope it's easy enough. I highly suggest getting the Travel Journal and SAVE OFTEN!

Let me know if you are having trouble. Explore and talk to many people if you are stuck. I'm working on a walkthrough now in case it gets too tough.

Please update to the latest version, also I moved the "Journal" of Hubert Ward and the "Journal" of the player.   Chances are if you are stuck you need to go south to the Rowe/ Horne Districts and go to the Fortress Industries HQ by the docks.

I also HIGHLY recommend buying the Travel Journal that way you can basically check your quest log on the go and that will help cut down on confusion. If that still hasn't helped then I am currently working on a walkthrough, I'll try to get a walkthrough that at least gets you out of gearford ready as soon as possible.

Hello. Ensure you have the latest build.

Now, you need a cage upgrade before you can start catching the Scorpion. There may be something in your Journal or Travel Journal that can help point you in the right direction. Going further in the main story should unlock the next cage upgrade.

There is currently not a renaming option. However:  I think that would be a great idea. I never considered it.  I will look into this for a future build.