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Colornap

11
Posts
2
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A member registered Jun 06, 2020

Recent community posts

(1 edit)

Fun concept, having to snooze before the alarm and getting boons and curses to morph it into a sort of incremental-like game :) 
The music and art style is nice too. As the games speeds up it become more fun and frantic. 


Only issues I got are polish related, which you must expect for a game jam. The game is still a bit confusing at the moment because there's no clear UI for star counts, or for level progression (unlocking cards out of nowhere, I assume following star count) or explanations for the end goal. There aren't many card type either and I ended up taking the same curse 4 times. I also managed to softblock myself in the first few seconds by picking the curse that increase snooze cost, and so I couldn't pay for a snooze 10 seconds in the game :') But my second run was fine.
Good jam :)

The game is probably too hard imo. I think the splash of vfx on the gun is confusing, I thought it was a kind of shotgun for a while. As people have mentionned, the dragon theme is not present. However you submitted a finished game so congrats!

Great game :)

Cool game, good challenge. Couldn't get the upper one though.

Beautiful piano soundtrack and charming mood in this game. Gameplay can be confusing at time as to what you're supposed to do but I figured it out with a bit of perseverance and random key smashing.

Simple and lovely :)

Engaging gameplay :)

I managed to reach round ten after 4-5 hours of cumulated play. After that it was quite easy with the six bodyguards and I went up to round 21 in one go!
Thanks for the game!

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I played this game a while (10 ish run), best I could do is 9 round. I wish there was a invincibility frame window after getting hit. Also I don't know how you can avoid being overrun by zombies after a few rounds, there's no path out of a crowd and the bodyguards don't really create one. Cool concept otherwise! Thanks for the game.