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(1 edit)

Fun concept, having to snooze before the alarm and getting boons and curses to morph it into a sort of incremental-like game :) 
The music and art style is nice too. As the games speeds up it become more fun and frantic. 


Only issues I got are polish related, which you must expect for a game jam. The game is still a bit confusing at the moment because there's no clear UI for star counts, or for level progression (unlocking cards out of nowhere, I assume following star count) or explanations for the end goal. There aren't many card type either and I ended up taking the same curse 4 times. I also managed to softblock myself in the first few seconds by picking the curse that increase snooze cost, and so I couldn't pay for a snooze 10 seconds in the game :') But my second run was fine.
Good jam :)

Yes, definitely, the game clearly lacks feedback in many areas. Much of the design was carried over directly from the prototype without having had time to be refined and clarified.

Thanks for playing, and thanks for your feedback!