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Colobopsi

27
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1
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A member registered Apr 15, 2019 · View creator page →

Creator of

Recent community posts

Nice! I didn't test the combat or dying system much but I'll certainly keep this in mind for future games, thank you!

Thank you!!!! I'm really glad people are liking the camera and graphics, probably the parts I was the most proud of. I was really worried people wouldn't like the eye parts since its not amazingly explained but I'm so glad you liked it!

Thank you! I agree, the game definitely needed some polish for both the combat and upgrades system, and I will certainly keep this in mind for any future games I make! Glad you liked the art too, probably my favourite part of making it

Thanks!

I actually used Pushy 2 as inspiration for some of my decisions so I’m glad you think so. Thank you for playing!

Thank you! I don't mind the few ratings, I really enjoyed making it, but next time I will spend more time on difficulty curve and having tutorials. Glad you enjoyed it

Thank you! I struggled with that level since I wanted to use it a later one, and introduce it in that one, but couldn't find a good way to do it. I'll try and make a tutorial next time I make a game! 

Thank you! I really struggled to make them look unique at such a small tile size of 7x7 with two colours, but I’m glad you still enjoyed the game!

Thank you! 

Sadly thats the end. I didn’t have time to implement the “true ending” i had hoped for. Sorry

The sounds are a lot more complicated then the nokia could have handled, but other then that, good job!!

Sorry, but what exactly is "expected keys" i just kept dying over and over again.

Yeah, i was very conflicted about adding the border in... it was the only way i could have a perfect number of tiles on screen at 7x7 per tile. Some more npcs or clues for keyfinding probably would have been great.

Thanks! Im pretty happy with how it turned out. I could definitely improve by adding more variation in future though...

Thank you! I wanted to implement a map, but ran out of time. Maybe in a dx version?

Thank you! I’ll definitely try and add these if i ever make a dx version!

thats ok, im sure your game is great anyway

thank you! I really liked your game by the way!

yeah, i had WAY more ideas, but ran out of time... 

Thank you! I’ll keep that in mind for the next game im making

First key is left 1 screen right one screen from start. Your right! I had Zero subpixel movements!

oh, it didnt have anything major, but if you want to try again key 1 is just right 1 screen then up 1 screen from the start area, in a chest

yeah, but it still wont work.

still doesn't work...

ah... usually any key means ANY key

I can't get past the first screen. "Press any key"

it just doesnt work for me

I’ve been using TIC-80 on my PC for a while and I’d like to install it on my Raspberry Pi Zero W, which is running the latest version of retro Pi. I’m a complete noob, and have no idea what I’m doing. I looked at github but the compilation process makes no sense to me. Please help