Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

CoffeeOD Games

119
Posts
84
Followers
A member registered May 13, 2017 · View creator page →

Creator of

Recent community posts

Hi spookster, thank you for the video and feedback. The chase scene was hastily implemented and served primarily as filler, so sadly not much details nor thought was put into it.

As far as I remember, the NSFW version simply removed a few sexual related non-gameplay-related objects, so nothing of value was lost there.

I´m currently working on a sequel to Merry Marras, hoping to address the feedback and expand on the lore.

Hi Tyv, thanks for the comment and the video, glad to hear environment did it's spooky jobn

Thanks for the video! Glad to hear you enjoued the game

Hi Naten, thanks for the video and glad you found the game spooky enough.

Hi Phantom. I do agree that both endings were quite rushed and not rewarding in the end. Glad to hear you had decent time with Bleak Delivery. Thanks for the comment and the video!

Hi Bali, thanks for the comment and the video! Sorry for delay with the reply. Glad to hear you enjoyed the game.

(1 edit)

First off, thank you for the detailed feedback! I must admit that demon bunny was last hour addition to the game to give it more length and annoy players (I felt evil). There was some kind of background story to the bunny but did not think anyone would care enough.

Next game will indeed tie everything together, all previously released games have been building up to Dried and Dead (as name might suggests).

Thanks for the video and I will keep you in mind for possible VA. Dried and Dead should be released later this year which is more much of... everything (hopefully in good way).

Thank for the video. Yeah, second ending was indeed last moment "must do something since this game is way too short" and if I'm fully honest I wanted to see how long players try to get that ending before rage quit.

I must admit cat was there just for me to see what players decides, if they have heart to feed it to  there butcher or not.

I did enjoy your video, thanks for creating it. Second ending was put there just to annoy players as last moment "I dont have enough content, let's throw this here", haha. I admit it was cheap but had fun watching players trying to get it.

Thanks! Glad to hear you enjoyed the game.

Thanks for the video, happy to hear game was creepy enough. Dried and Dead will be released later this year which ties previously released Urban Morbus and Merry Marras story as one big release.

Voice actors did amazing job with the material they got, can't disagree there. Haha, some decisions were indeed hard to make. Thanks for the video!

Hi Minimal, very glad to hear you enjoyed the game. Was fun watching your video, thanks again.

Hi GM, thanks for the video and glad to hear you enjoyed the game. Upcoming game later this year should have more of everything.

Always enjoy watching videos, thanks! All current games (Urban Morbus, Merry Marras and Bleak Delivery) were rush jobs to test different things and get feedback, so honestly game had no real direction. That said, upcoming game later this year hopefully will do everything bigger and better.

Hi Alli, glad to hear you enjoyed the game

Haha, glad to hear game made you laugh. Indeed, it was bit short game, upcoming game (later this year) should much more of everything.

Hi Kain, happy to hear you enjoyed Urban Morbus. I do have one new "CoffeeOD Games" game planned for later this year.

Thank you!

Hi Kuya, next game should have more content including more creepy and dangerous moments.

Hi Wiindy, thanks for the video. I do agree some more danger could had given game more content. Next game will continue the idea and is set to give you something virtual to fear and worry, hopefully.

Thanks for the video. Merry Marras had quite many missing things indeed, but all is not wasted as next year game "Dried and Dead" will continue and expand the idea of Merry Marras. This time Mannequins (assuming you can call them mannequins) are not quite... static.

Hi CH, glad to hear. Wil be checking youtube later on for the video

Hi Kev, glad to hear animations and visuals did their creepy job good enough

Thanks for the video! Spooky lego collecting is perfect description indeed.

Hi. You can find bunny arms from the alley  near gun shop, there is a bunny sitting around. You have to shoot arms off or use an axe which can be found near cat. Second ending itself is not worth it as it's more of an rage trick for players.

Hi Corpse, always a pleasure to hear from you. I guess we are quite alike since I also can't explain what was happening in game most of the time and as  being developer of said "game", that is quite telling. Bleak Delivery was indeed more of an experimental thing to test ouf few new systems (mission tracker, dialog, range/melee attack) in "real gameplay situations" to get some feedback for later use, all wrapped into some sort of playable game-like package.

Thank for the video Bound, watched this with wife and I did cringe a lot. Game has many issues which you did highlight. I did took some notes for upcoming game and hopefully I can create more polished experience in the future. Keep giving feedback when you can, it helps a lot especially smaller developers like myself who does not have dedicated quality assurance/feedback group.

Thanks for the video Robb, honestly was very surprises to see this video on my youtube feeds, but it was very lovely surprise!

Thanks for the video Kuya, happy (late) halloween to you too!

Thanks for the video and glad to hear you enjoyed the atmosphere.

Thanks for the video Six! Glad to hear interactions worked out well even if limited. Voice actors  indeed deserve every applaud they get, game would not been anywhere close decent without them.

Hi Jade, thanks for the video. Glad to hear you enjoyed the game but in the end it was good thing that you could not help the bunny, unless you enjoy rage moments. 


Second ending requires to obtain bunny arms from the gagged up bunny in the ally (red ally, near the gun shop). Shoot the arms off (or use axe which you can get near the cat), then return to "devil bunny". Honestly it's quite short and done to cause some rage moments, so not exactly worth the effort.

(1 edit)

Thanks for the video Pickle.  Sadly cat is there just to be killed if you decide so as a "easy meat source" but it is optional (as you know already). I did want to see how many players go for most easy approach even if it means doing something you don't want (I hope at least).

Second ending requires to obtain bunny arms from the gagged up bunny in the ally (red ally, near the gun shop). Shoot the arms off (or use axe which you can get near the cat), then return to "devil bunny". Honestly it's quite short and done to cause some rage moments, so not exactly worth the effort.

Glad to hear Bleak Delivery was some help to you. I'm bit suprised that anyone actually enjoyed the game since it was such low effort from me (story and gameplay were very rushed) but voice actors did help a lot to spice up the game I would assume.

Thanks for the video Sigh, it was a pleasure to watch.

Thanks for the video Man'sMeat. Second ending was indeed done just to cause rage. Idea was to punish you for allowing bunny to continue killing, even when game never told you what was going to happen with that quest.

Thanks for the video Kirisaki. Glad to hear you enjoyed visual and voice actors, they did amazing job especially since everything was done so quick. Game was going to be a demo but for now moving to another projects, possible including some Bleak Delivery content/story to future games.