by changing the position X and Y, you can do what I was aiming for - I think it works pretty good.
if I missed that earlier (sorry): forget my suggestion.
if you added that after the comment: it's perfect.
cmartins
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nice tool.
I know you're still working on it. So it's kinda unfair to criticize. I'm not sure if you are planning this: but do you think it makes sense to move the grid or the image below?
I tried to match a square grid with a specific graphic element and it was difficult to find the perfect grid size to do that. Maybe I was doing something wrong, but i missed that feature.
keep up the good work
Wow. Great initiative! I'm gonna join this game jam!
I love the whole vibe you put into it. The moon, the labyrinth, the AI rules + plus the art thing!
May I "give you a hand" with the art stuff? I totally understand if you want to do it solo - I don't want to mess up with your project. But, if you want: I can open 3 slots of free art commissions (one per month until the deadline - er, 1 week before the deadline).
I agree to all of your conditions and you could include my art on the free pack as well. I suck at social networks - you can contact me here rpg[a]cmartins.art
Thank you for your words. If you run it again, tell me how it went with these tools.
I love this setting, but I believe the people from WoD did a quickstarter where they focus on the "quick" (it seems rushed) and they forgot the "start" part (it's looks very difficult to newbies) - no sheet in main doc, no pregen... Crazy for a company huge as that.
Thank you for your interest in the basic rules!
This game was done for a "24 word JAM". So, it lacks a lot of clarifications and a proper Rule Setting... It's advised that the players are already familiar with some tapletop RPGs concepts (I should have mentioned that somewhere, and I didn't - my bad).
The character sheet should contain all you need (besides the dice). It's encouraged that you came up with your own rules. Nevertheless, I'll tell you how it was intended to be played.
- Gather some people to play a "make believe" game. One of you should be the Narrator, the other(s) should be the Protagonist(s).
- Discuss the type of world you're portraying.
- Protagonist write 6 skills (based on the portrayed world) and then allocate 8 points (check the screenshots to see some examples).
- the Narrator portraits a scene and asks the players: "what do you do?"
- the Protagonists tell their intentions. If that action shows some kind of uncertainty, the Narrator defines an obstacle (0,1 or 2) and dice must be rolled by the Protagonists!
- Choose the proper skill and roll 5 fudge dice (5df). Based on the amount of points you allocated on that skill, you can ignore that many negative dices.
- Compare the dice outcome with the obstacle (check the IF table on the sheet). Based on that, the Narrator creates a new scene.
- Repeat te steps 4 to 7 until you're pleased.
Notes:
- your dice pool will decrease (-1dF) when things go bad.
- check the images - I provided some gameplay examples there (hope it helps).
Well, this is it.
I'm not a native speaker, so I apologize for some errors or speech articulation. If you still have some questions, let me know. And I'll do my best to answer you.
Esta jam não foi criada para os likes nem com qualquer intuito de auto-promoção. Foi "qualquer coisa" para homenagear a data.
Confesso que ainda teve menor adesão do que esperava... mas, só pelo teu esforço já valeu a pena. Obrigado por teres colocado a peça inacabada. Revela uma grandeza enorme!
O que vi do jogo, gostei muito. Espero poder jogá-lo em breve. E se precisares de beta-testers, diz - terei todo o gosto em participar.
Pode ser um videojogo, claro.
Nos anos 70 apareceram os primeiros videojogos. Estou certo que haveria muita coisa que a PIDE poderia não gostar num "oregon trail". Se quiseres manter a vibe dessa época, força. Ou então, imagina como seria se o 25 de Abril tivesse demorado mais 10 anos e o teu jogo coubesse numa disquete proibida... Ou se houvesse PIDE nos dias de hoje (e não ficas limitado aos gráficos).
O que importa é a Liberdade :)
Espero ter ajudado.