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ClovisSlyFox21

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A member registered 36 days ago

Recent community posts

(1 edit)

thank you for letting me know, but none of those let me know how to build the breeding pit to get the Driders. I am guessing it is behind a research but I don’t know which it is behind (I am starting to think it is behind the military stuff).


Edit: I managed to not get a game over, I took Reave Keep probably a few turns before the point that led to the game over. I built the Tavern first, then the Dark Sanctum, then the Forge, and then the brothel, the arena came after the deadline. I also only spent money when I needed to, I forget the order of research I did.

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could anyone give me a guide or tell me how I should go about not getting a bad ending at week 60 ? I got every building to level 1 and made the hall level 2. I only had one village (I thought I captured the others until around week 30 when I saw I only had one which may explain how long it took to make money). I also only went to Keep Reave at week 59 and for some reason they said I took the keep despite I only just left it.


I would like to know what building I should upgrade and how I should go about not losing at week 60. Please could someone help me with that (I ask about which buildings do I don’t waste money, also maybe advice for which research to do (I focused on the 40 ones a bit). And which building allows me to take the Drikers (may have misspelled that).


I would like advice since I can’t find any walkthroughs or guides in it. So the advice would be much appreciated.


Edit: I am using my old android phone to make some strategies to use on my laptop version of the game. I am being more careful and deciding to try and take Raeve Keep as soon as possible (not sure how long since I need to infiltrate it which I saw needs a spy which requires the brothel, which requires dark subterfuge, and that requires Opulance so a total of a hundred moves before I can take it.

What research and building do I need to get Driders ? I ask since I never could get them the first time I played through (shockingly in my first test one those soldiers were quick and got rid of the first nest at week 3 (the week where you see Alexia again is when the my destroyed it, I think that is week 3) which shocked me since normally I had until like turn 12 until it was gone (reloaded a couple times and it was always around that week so seeing the nest destroyed at week 3 is kinda making me think I am screwed early on (kinda like in XCOM when I lost my first two majors in a story (given I had one bring up the rear and he didn’t escape in time)).

Also I think this time I got two villages (the one by the nest I mentioned was destroyed (the village to the south of the portal), I think I captured it since I stuck to the plan and didn’t let the Orc take it.


New Edit: Finally completed the first quota but I still don’t have the 500 gold (at least I don’t think I do, the turn prior I had like 370 and just took Raeve Keep 2 turns prior. I still don’t know what research and building I need for the Driders (still upset I lost them). Could anyone tell me about how to get them ?