The best trick I've learned for this one is git gud.
ClosetOfDoom
Recent community posts
Things I'd recommend improving:
Camera - when the player jumps runs up a wall, don't make the camera look up. Instead, make the camera mostly copy the player's vertical movement, so the camera positioning changes, rather than the angle. Perhaps the camera can still turn a little bit, but not NEARLY as much.
Level design - everything is MASSIVE compared to the bunny right now, and there are a lot of sections that just take FOREVER to traverse. The level designs in general are also just very plain, not really suited to the gameplay style. It could also use some upgraded graphics in general, something that doesn't look like it's from the early 2000s.
Collectibles - If you're going to have any collectibles, let's maybe not have them be AI art, yeah? Could be little sculptures of the bunny's friends in different poses or something similar. Also, would be good to make them more than just something to look at. Perhaps an extra ability to go with it, or maybe more clothing options? Just a suggestion.
Lastly, interactive obstacles - This game is very bare bones right now, meaning you literally just run, jump, glide, and hit stuff occasionally. Oh yeah, and there's like 2 rails you can grind, lol. It could use maybe something like a pole she swings on, or maybe a switch she has to pull or hit.
Seeing this game get a new dev is really encouraging, so I have high hopes this thing could really go places if it gets the right makeover.