Thank you! Yeah, the bow and combat system overall definitely needs some balancing. Thank you for playing it!
CloakedCrowStudio
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Thank you, I appreciate your feedback! Kingdom Come Deliverance is also one of my favorite games, it was definitely one of the inspirations for the crafting system. Currently it's just a survive as long as you can objective, but I would like to add ways to fight back or cure the disease in the forest if I continued working on this game. Thank you for playing it!
Beautiful art, music, and sound effects! The art style is amazing, and I loved all of the different variations on the buildings to show what state they were in. Everything about this game looks and feels so polished. This is a really good concept, I could definitely see it being something you could expand into a full game. Great work!
I love the atmosphere of this game! The visuals, the music, the darkness/FOV effects, and sound effects were all so good, and work great together to make the whole game feel very ominous. It did take me a little while to figure out the exorcism mechanic, it might be a little more intuitive if you showed WASD instead of the arrow symbols, but it's a really cool mechanic! Having different sounds for each key in the sequence is a very nice touch. Also, some of the exorcism sequences for the large enemies were a little long for the number of enemies coming after the player. Very cool concept and game mechanics, they make me want to know more about this character and world. Great work on this project!
Very pretty art, and I like the isometric perspective, the visuals in this game are great! It would be nice if there was a way to see through the trees when the player is behind them, I had some areas where it was hard to find where to dig up blight behind the trees. The music works perfectly with the style, and I really liked crafting things and decorating nice spots for the spirits. Great work!
Thank you so much for your feedback, I really appreciate it! I am realizing now that my perception of how difficult the combat is was much more skewed than I had thought, and I need to improve at balancing these projects. I really like your ideas for improving the gathering part, it does feel a little flat since I didn't end up having a lot of time to work on it, and it's definitely something else I want to improve. Thank you for playing it!
The art and music in this game are very atmospheric and the platforming and movement mechanics are very well done. Changing masks to interact with different parts of the game is a really cool mechanic, and a great way to tell the story. Definitely a game that made me want to know more about the world and characters. Great work!
Beautiful art, I love the style and the animations! This game feels so polished. The combat is fun and feels really good to play, and the sound effects and music make a really cool atmosphere. The controls took a little getting used to, but I think that's just because I'm really used to WASD, once I had more practice they got easier. Great work!
Thank you! It was intended to be an experience bar for leveling up, but I ended up having to spend a lot of extra time at work and didn't get as much time to work on the game as I had hoped, so at the very end I just used it to refill the player's lost health every time they kill enough enemies since I didn't have time to make a healing system either.


