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ClipGrid

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A member registered May 22, 2024 · View creator page →

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I'll try to get those last few things fixed in future updates. Thanks for sparring with me and providing me with some valuable ideas! 

Took some time for this next update but give v1.3 a try and let me know what you think!

(1 edit)

Thanks for the feedback! I don't mind it at all and those are some very good insights I can use. Version 1.2.1 shouldn't be far away 

Edit: it's released as of now 

So v1.2 includes some interaction like you suggested. Let me know if this is close to what you had in mind!

Thank you for your support, and those are some very good ideas you have! 

Sadly, for the video formats I'm limited by the formats the Unity VideoPlayer component supports and .mkv isn't one of them. I do think some more interaction could be very nice and your idea sounds pretty doable so maybe I'll give that a shot for the next update. 

I implemented a temporary fix for this problem in version 1.1.3. Please give it a try and let me know if it's any better for you! 

A no-gray-box-guarantee would require a rework of the code because of the way I implemented it before, but that should be a fun challenge for version 1.2! 

(1 edit)

Thank you so much for letting me know about this! I did change some of the code to make sure clips only play when they are in view but this might inadvertently created some side effects. Will look into this ASAP.

EDIT: 

I also implemented a check on data type to prevent unsupported files in your selected folder from being selected for the grid. These unsupported files resulted in gray boxes, but I'm afraid I might now actually be excluding some formats that should be supported with this check.  

Supported file formats should be:

  • webm
  • avi
  • m4v
  • mov
  • mp4
  • mpg
  • mpeg
  • wmv
  • png
  • jpg
  • jpeg

Do you happen to notice if the files that start playing but then get grayed out are a format that is not part of this list?

(1 edit)

That's an interesting idea!