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CliCliGameEditor

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A member registered Oct 31, 2022 · View creator page →

Creator of

Recent community posts

(2 edits)

Hi Itch,

I have sent emails  asking why the game jam i hosted could no longer be seen on the jam calender anymore, but did not get any response back. It was on the Jam page calender for 2 days and now it's gone sadly. Anything i could do to bring it back up? 

I have also asked for placement ads options and prices, but got no reply,

my ticket number is 132577


Please let me know thank you so much 

Thank you for the information, we would certainly take into consideration!!

It's the same my friend, my previous account had some login issues so i made a new one.

(6 edits)

About CliCli

CliCli is an independent company comprised of experienced user-generated content players and designers. While we are based out of Singapore, our team is worldwide and has a huge scope of background experience.

CliCli is invested in by Netease, but all design decisions are that of the CliCli team.


Product Summary

Creation

1.     No programming fluency is required

Design game logic with GUI. Control events and shape your games with a trigger API and inbuilt tools. Produce scenes, draw terrain, build cities and create avatars.

2.     Trigger + Art + Music Library 

High-definition art resources are free to use including characters, scene decorations, and more. Marketplace integration is available to trade UGC triggers, art, music, and other assets. 

       Model format: fbx, 

       Texture format: png, 

        Sound format: mp3

3.     Robust creative power

Support various complex game types from RPG, MOBA, and Tower Defense, to simulation, narrative, and text games.


Publishing 

1.     Easy publishing

One-click packaging, instant free publishing to the platform. Preview, prelaunch, limited-time sales, campaign management, and data analysis feature provided.

2.     Algorithm-powered personalized distribution

Individual users discover games through the “for-you”-page with algorithms by age levels, genre, interests, and playing behaviors.

3.     Real-time multiple languages

Global users play together with real-time automatic machine translation in English, French, Spanish, Chinese, Japanese, Korean, Russian, and more. 


Monetization

1.     Complete monetization product matrix: B2P, F2P & Item mall, Game Pass, Creator Subscription.

2.     Competitive revenue split plan

3.     Flexible pricing and sales modes


Community Oriented

1.     Technical support 

2.     Operation support for game-making, publishing, branding, and player community.

3.     Investment in product development, asset acquisition, creator economy, and ecosystem building


If you have any questions, please join our discord server: https://discord.gg/8P9gWXvtKW