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Civoknis

88
Posts
3
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A member registered Aug 20, 2025 · View creator page →

Creator of

Recent community posts

Thanks for playing! 

Thanks for playing! 

Thanks for playing! My tip: try focusing on leveling only one weapon.

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks! I can actually program, but thanks for playing.

Thanks for playing!

hahah thanks for playing!

Sure, no problem! If you want some of the artwork, I can ask my designer if you can have it.

Thanks for the comment and for playing!

Thanks for playing! The enemies’ damage scales up very quickly, but your HP does too when you level it.

Thanks for playing! and for the kind words <3.

Thanks for playing! 

Thanks for playing! We plan to change that.

Thanks for playing! We’re aware of that, and if you play again, I’d recommend taking the item directly. But we’ll adjust it in the future so that you either lose everything or get x2.

Thanks for playing! For us, we see it as you risking the Biscuit’s life — that’s how we interpret it, but of course you don’t have to see it that way. Secondly, when you defeat a miniboss, you can risk your reward. That was enough for us.

Thanks for playing! I’ll look into it when I have time to play.

Thanks for playing and for the feedback! I also don’t think we’ll implement the shurikens with the mouse. I’d rather look for another way to make them feel better or more rewarding. We’re definitely planning to sort the enemies a bit more and hopefully spread them across multiple maps. I can understand your point about the Mixels, but since a lot of things were made on the go, it wasn’t possible otherwise. If you played far enough, you probably also noticed that there are the same enemies in different sizes.

Thanks for playing! We’ll probably adjust the Shuricookie to make it more fun to play. I love our KnifeRat too, but my personal favorite is the Sour Milk.

Thanks for playing and for the feedback!

Thanks for playing and for the kind words! We’re happy that you enjoyed it.

Thanks for playing! Maybe there is already some talk about expanding it and releasing it somewhere.🤫

Thanks for playing!

Thanks for playing! We also had the idea that maybe you could sacrifice a some lifes to spin the wheel more than once.

Funny game idea. I just found it a bit frustrating sometimes when he got stuck on small jumps, but great work for 1 week!

What a good game for such a short time.

What a cute little game. I love the visual shot feedback and the amazing sound design.

Such a cute game. I’ll definitely come back and try playing it on a harder difficulty.

What a cool idea for a game! Love the sniffing sound haha.

What a cool idea for a game. My girlfriend loved playing it hahah.

Thanks for playing!

Then you almost made it! Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!