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Circle Star Software

A member registered May 29, 2018 · View creator page โ†’

Creator of

Recent community posts

Thank you for reaching out! I will look into a Mac build and if/when it gets ported, I will be sure to contact you.   

Thank you!

Hey Travie Trav, thank you for the playthrough!


Thank you for the video and review!

Andrew, thank you for the video!


Thank you for the video!


Great to hear!

Thank you LordofNope!

Good to hear you enjoyed it. Thanks!

I was udderly amused ๐Ÿ˜†๐Ÿฎ

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Thank you!


Great video! Thanks for playing the game!

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Thanks for the playthrough! 

Hey, thanks for playing!



Thanks for playing!

Thanks for the review and support, much appreciated!!

Thanks for playing, glad to hear you enjoyed it. Sorry about the bugs. At least the update gave us the chance to bring Charlie back to the maze!๐Ÿ‘จ๐Ÿปโ€๐Ÿณ

Thanks for the play through! Yeah, this version has an obstacle avoidance and screen ratio bug which didn't present itself while testing. Expect to see a new version to fix these issues.

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The next entry in our "5 minutes of horror" series. 


After leaving your wallet behind, you return to Ribeye Charlie's house of steak and pasta to retrieve it. The restaurant is closed but the front door is open. You step in.

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New version is up.Had a little time this evening so I built out some of the map and added this:

There was/is one problem with a few persistent variables on level restart. Not being able to crack it at the moment, I chose to application quit the game on death. Not the best, but the fix will have to wait for another day.

Hey MilkandSocks, thanks for the review and the nice words! Really enjoyed your analysis!

Thanks for the video! Glad you think it was odd as that was one of the goals. Sorry about the short playtime โ€“ I started out with a hard stop at 24 hours and was committed to posting the results โ€“ good, bad, or indifferent. 

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Hi Crimsontide, thanks for the playthrough! We watched, shared, and liked your video.  Happy to hear you thought it was a strange game,  that's the vibe we were shooting for.