Hello future partner I’m currently looking for an Unreal Engine 4 Developer to collaborate on a passion project of mine called Project Begonia! A narrative heavy, stylish JRPG-inspired game. This is a rev-share/collab for now.
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GOAL
The PoC Milestone (my only focus!!):
Deliver a single, polished gameplay sequence (45-60 seconds) showcasing:
One environment: A simple combat arena with sunlight and shade related abilities
One placeholder character: With basic movement and a 3-hit combo in Harmonic Mode (real-time)
One simple enemy: With basic AI (move towards, attack)
This PoC is the key and will act as the vertical slice. Once it exists and is polished, we use it to:
Attract additional talent (2D artists, VFX, animators)
Launch a targeted Kickstarter/Patreon
Begin drip marketing
Build the team to build the game
I’m not asking you to make the entire game yourself I just need a playable prototype.
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LOOKING FOR:
Unreal Engine 4 Gameplay Programmer who can help with:
• Blueprint scripting
• Character input
• Simple AI
• Switching combat modes
• Basic UI implementation
• Overall prototype stability
Bonus if you enjoy JRPGs, rhythm games, or narrative-heavy projects.
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The first and only goal right now is to build a compelling Proof-of-Concept to validate the core innovation: The Never Ending Symphony System (real time combat powered by musical rhythm).
You may be asking “what exactly is begonia”? I’m glad you asked random person that may be interested in bringing my ambitious project to life, Begonia is:
A character-driven RPG blending:
• Wuthering Waves–style real-time action
• Eternal Sonata light/dark mechanics
• and a story powered by music, atonement, and emotional resonance
The core mechanic is the Never Ending Symphony System:
Harmonic Mode – fast-paced action combat
Resonance Level – builds toward duets + ultimate “Resounding Resonance” skills, I’ve already done the world, characters and story framework. I just need to see if the game I’m envisioning is possible.
What I Bring to This Partnership:
· Complete Creative Foundation: pages of design docs, character bios, world lore, factions, and system outlines. I made sure I had everything planned out before even thinking of asking for assistance.
· Clear Visual Direction: UI mockups, mood boards, and reference packs (inspired by ZZZ, WuWa) for a cohesive aesthetic.
· Structured Production Mindset: Story arcs are mapped to "Versions," but our focus is locked on the PoC. I handle narrative, design, art direction, and project management.
· A Cohesive Vision: This isn’t a collection of ideas, I made sure whatever your field of expertise you have what you need.
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IF YOU’RE INTERESTED:
Please message me with (discord or another form of communication you may have):
my discord is: maleniabladeofmiquella
• your UE4 experience
• links to any prototypes
• what you enjoy working on
• your availability
Let’s bring Begonia to life together.
Thank you!
