I wish I could recommend another one. But I myself am not that well-oriented in the weight gain games. I played only a handful to get a general grasp on what do others offer. But I didn't really find any story-heavy games among them. Maybe once YummySinpie releases her game? But it's been quite a while since any game-related news.
As to Selena, I too get why people would like to see her bigger. Personally I think she's hit that sweet spot between weight and personal comfort. And if I decide to make her gain more, it'll likely be optional. And probably won't happen any time soon. She's an important character and I don't intend to write any elements just for the sake of them. I treat these characters and world seriously even if you could say "hey, it's just a fetish game!". And with Selena romance... I think the writing's got to be careful here. Because like you said, they already have a fun dynamic of friendship and a mutual back and forth. Introducing romance can often destroy that. And then there's Ellie too. But I have a plan!!
About Liora... did you know she has a slim ending? You can actually push her both ways! And I actually have a different read on her chubby ending. She doesn't seem sad. She can take on plenty of strong warriors even with extra bounciness. What she gets is a permission to relax. A chance to step away from the grind and the anxiety while still staying on top. Though maybe I have conveyed this badly ahaha.
ChubWizard
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I'm very happy to hear you enjoyed the game so far! :D
Whose route was your fav if I may ask?
As to the progress... Hard to say. Still plenty of writing to be done. But it's definitely not stalled!
Right now I'm giving some focus to Valeriana and Neyli. Plus a bunch of new characters and locations that we're going to visit. Lots of content coming overall!
Don't worry! I love to read such detailed comments ahaha, means you enjoyed the game on all fronts!
Yeah, with Selena it's complicated to build the romance. I have a few ideas, like I said. I'd rather have less of something (and maybe write something extra in the future) than ruin what's good. Even if it's a fetish game, I do care for the story and the characters.
And you know... there's always fwb... not saying this is or is not the direction I'm taking though!
As to Ellie... I have it all planned in this department and don't quite want to reveal stuff too soon. But well. You saw Ellie's personality, right?
Thank you so much! I'm so happy to hear you enjoy it :D
You mean a toggle to disable the sound and visuals or to completely alter the story? Because in my opinion sometimes they play an important role in certains scenes (as absurd as it sounds ahahah). For example battle with a certain demon. It's hard to write all of the farts out of it.
However I believe in chapter 1 I wrote far less of them into the script.
Or do you simply mean to separate the sound controls for burps and farts?
Good news! She will most likely gain a bit more weight in chapter 2. And... I am still on the fence about the actual romance for her. But there's definitely a lot of plans for this character. I have SOME romance plans involving her. But we'll see how it goes. Maybe I'll write multiple routes. Like for the others!
Currently she's at a comfortable spot with her story as she made peace with herself and the weight. So I have to think up a new arc for her and am working on it since I love Selena too.
Unless you're asking about the current state of the game and the chapter 1? In this case - no. She doesn't gain more weight yet. But she does get a few feeding scenes and some really cool moments. I'm sure you'll love those if you like Selena! :D
There are multiple endings, yes. I'm currently working on making it more transparent on how to reach them.
Emilia has a good, neutral and bad ending. Liora has three endings - two good and one neutral. Rosalind has one good and one neutral. There's also an ending with both Rosalind and Liora and one secret ending (that I might've made a bit too hard to achieve in the hindsight!).
To get Liora to join your party, you must understand what she wants and make choices that she would approve of. I'm working on adding a visual confirmation of whether the choice has made character's relationship go up or down and same for the weight gained or lost.
I hope this helps!
Indeed! I was quite surprised as well. And recently they have introduced an editing feature where you can cut tracks, regenerate parts, edit in various other ways and change the generation settings or instruments for sections. Quite powerful, I'd say. Though it's still not perfect. If the games make enough money I'll be hiring a composer in the future for sure for the major tracks and music themes.
Made with Suno.ai. I spent weeks, searching for fitting palace music and haven't found what I wanted even among paid stuff. So eventually I gave up and went with ai.
If you really like the music, it should be relatively simple to extract it from game files. I can also upload it to youtube or something. But that will have to wait as I'm loaded with work at the moment.
First of all: thank you so so much for this detailed review! It delivers me so much feedback that I didn't have before. In the future I will definitely be making adjustments to many of the things you pointed out!
Now onto your feedback and game experience.
You have pointed out a few things that combined might've resulted in a worse experience than intended - for which the fault is mine. Liora's route is probably the least focused on weight gain during this arc. There are three different routes in total in Chapter 1. Rosalind's, Liora's and Emilia's. Of the three Emilia's is the most significantly focused on weight gain. So if you have any will to try again, I recommend aiming to please Emilia! :D
As to opportunities for weight gain and how the choices work. I have built a system in which nearly all of your choices matter. Some of them raise a character's relationship status, others raise their weight points. If you gain enough weight points, then their sprite changes to a heavier one. And in case of the mansion scene, every dish you serve to Rosalind, raises her weight by 1. There were a few choices earlier too which combined will result in her weight gain. She even has a special scene before you go to the Ljosvaettir ruins if her weight did increase after the house trap!
I absolutely agree it could use some identification that a choice you made had an impact on the relationship or the weight. Initially I didn't intend on having THIS many choices in the game.
I will be definitely making adjustments to combat too. Thanks for the suggestions. It's totally doable and I think the correct thing to implement! I was also thinking on how to make the traditional draw mechanic more interactive so you can influence the cards you actually want on your hand. I thought for example each turn could begin with a look at your top 4-6 cards then you pick two that you actually want then reshuffle.
I think I could definitely play around with the intensity of weight gain in chapter 1 as well. And yes, chapter 2 will have significantly more weight gain content focus! Including Liora - if she joined your party permanently.
So thank you so much again for all of this feedback. It's an incredibly valuable thing to me!
And I hope my response gives you some reassurance about the future content of the game :D
Spoiler ahead:
Try telling Perlene you're looking forward to your next meeting.
As to the maid, there are two opportunities. One is for example to tell her that your walk with Rosalind was a little bit romantic. Then you have to be on Emilia's route. And when she asks you if you're in some kind of palace romance, ask her back if she wants to be included!
Thank you! I'm happy to hear you enjoyed the game this much!
As to the content update... I genuinely can't say when will new chapter come. Definitely more than half a year. Writing this kind of story with characters, plot, events and unique scenes takes a lot of time. The good news is that I have already started working on it!
What I'd recommend is to put Liora in your team and play "Shields Up" on her so she tanks the direct hits. You should try to kill her minions as well, as they're powering up her ult. If you can keep it, then don't use the special stage ability before her ult - it's aoe and can easily clear the minions she summons.
Also, in patch 0.63.4 Nyrissa has been nerfed. So if you're on any earlier patch, please, download the most up-to-date version of the game and the fight will be easier!
I hope this helps!
He's getting a slight nerf in the next patch.
But right now I'd advice to have the "shields up" card and play it on Liora so she can tank. Other than that - put as many damaging combos in your deck as possible. Lots of fire cards too. Execution for Liora. Nuke the boss ASAP, before he can stack his bleed effects on your team.

