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Chris Gray

181
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A member registered Feb 01, 2021 · View creator page →

Creator of

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favourite of the jam so far. Not necessarily scary but it’s really creepy in a way that I love. Reminds me a lot of LSD Dream Emulator 

I couldn't really figure out what to do in the game and the little instructions card seemed cut off at the bottom on my screen. But its a fun game and I really like the retro Zelda inspired graphics and gameplay. Being able to look out of the window is a novel idea. I'll probably go back to this and try to get further in it

I know its only a 5 hour project but I really like what you're going for. There aren't really any horror elements which is a missed opportunity since the real Pacman game has ghosts in it. I guess the dot you play is is supposed to be a ghost. Either way its fun and I'd like to see you expand on this into a bigger game.

Don't think I've seen this hand game adapted into a video game before. Really fun idea to be honest. My only real complaint is that the hand blends into the table a little too much so maybe having a bit more contrast there would help. Otherwise nice job!

Really cool. One of my first favourites of the jam.

I wouldn’t be able to add one on for a while as the ScreamJam voting period has started so I can’t update the project for a week. I’ve not tested the game on desktop either so I may not able to provide this

only one ending

https://chrsgr.itch.io/sleepy-sheepies

Heres my entry for this year!

Thanks. I think I'll give it a go and see how it performs. I'll let you know how I find it.

Does this shader work well with the HTML5 export?

Amazing thanks for doing this

Play now on Itch!

Just released my game about the ongoing US election onto Itch. It is a farting ass rhythm game / politics simulator.

Recently the game was voted 4th best game of September over on Newgrounds.



they were going to just be something you could look at and they’d have a bit of flavour text but nothing integral to the game. Unfortunately I didn’t have time to finish them before the jam deadline and also I forgot to take them out. So in the end they’re just a mystery thing for people to wonder about. There IS an explanation for what they are and why they are where they are in universe which the flavour text would have made clear, and people who’ve played one of my other games could probably figure it out. 

I can’t wait!

thank you so much! Really enjoyed the video

I think if I’d had more time on it I’d have put more story into the dreams. But as it stands I only had limited time to develop it because I had some other responsibilities to take care of as well. I’m thinking of making a Mære 3 in 2025 and this time I might not restrict myself to doing it for a jam

Thanks!

Thanks! I think I’ve struggled a bit with teaching players how to play. I’ve seen some players play it on YouTube and some don’t understand it at all. I need to figure out a better way to on board if I am to continue the series. 

Thanks for the kind comments! :)

I’m a huge fan of this game. 

I love it! We both made retro styled games but I think yours follows the restrictions of the consoles a little more closely than mine. Great work

I really love the visuals!

Visually stunning!

The creature design is genuinely disturbing! Would love to see this expanded upon for a bigger game

Its a good entry even to say you had such a short amount of time to work on it. You really nailed the atmosphere

I really enjoyed the atmosphere here. The models and textures work so well. Great job!

I absolutely loved it haha

Thanks. Yours was one of my favourites so far

Challenging platforming and i really liked how you had a high road and low road similar to the level design in games like Sonic the Hedgehog. Helps with replayability because whenever I found myself getting stuck on certain parts I'd just try finding another way around it.

This game is hard! But I really enjoyed the art style and doom style enemies. I'd say it reminds me of an almost cartoonish version of the original Doom or Duke Nukem games. Best I can do is about 8 seconds and I don't always see the enemies. Got any tips for surviving longer?

When the monster comes for you you can hide inside a house with the lights on if you can reach one in time. But don't leave straight away because you need to give it time to move on

I very nearly didn't pull it off as creating the map proved to be more of a slog than expected. The reason the map looks a little bitty when you press enter and view it is because I had to take out some areas for time. Originally the game was also supposed to have an allotment area and an industrial estate. But to be honest the map is large enough as it is and Peanut doesn't need even more places to be hiding haha.

Really like your art style. It gives the game so much personality.

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I remember your work from Black Cat Jam ScreamJam 2023!
Had fun with this. Great arcade action. I liked pressing shift and then jumping right after so it looked like I was taking off like a jet lol

Goddamn you really nailed the aesthetic on this! Stellar work!

The mismatched art styles between the characters and the Kind Man really add to the creepiness of it in a simple way. Good work!

Amazing lighting effects! It has an excellent atmosphere and the music especially stood out to me.

Great job guys! :)

Interesting take on Asteroids. I'm surprised we haven't seen more people take on the formula in a novel way before.

Both he and the monster wander around the map on their own so sometimes he can be a nightmare to find but then other times hes just chilling near the house anyway. I figured its good for replayability that way. Did you get any of the endings yet?

Genuinely unsettling and one of the best jump scares I've seen so far today.