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Chrisknyfe

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A member registered Jul 06, 2022 · View creator page →

Creator of

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This is the most detailed itch.io front page of the class! Super cool to see what you created in just three months. I really like the background music for Pao Pao 99 and the overworld, and the cute artwork really sells the cozy vibe of this town.

I messed up the cooking game because I couldn't figure out how to get the rice out of the rice cooker. I need to re-read the instructions...

Okay, so I replayed the game so I could re-read the cooking instructions. This time I learned I could hit [Enter] to pick up the rice bowl. I served one order, but when I went to the refrigerator to pick up more rice, my rice bowl disappeared! I frantically pulled all the rice out of the fridge hoping to find the rice bowl, but it was gone. I had clearly destroyed the rice bowl in my haste. Now I have no money and no rice.
 

The character art is incredible, the cat has a lot of personality. I was pretty immersed in finding out how all of the cave explorers died.


The cat's dialogue box is anchored to the world so I had a hard time reading it all... I get the feeling my issues not being able to go fullscreen in firefox are preventing me from seeing some stuff. Once I got to the glowing mushroom the visuals seemed very low-res.

I only realized I could double-jump when I tried to reach a high ledge early on.

Nice little platformer! It took me until the last three enemies to realize I could jump on top of them. I like the scrolling background and the terrain pixel art :)

Okay powering up through the early levels was really fun. In games like these I like to play a caveman build - high attack damage and low projectile cooldown. I definitely cheesed the maze level and attacked enemies through the walls (they did not move at all). By the end I was feeling pretty strong against the normal enemies... until I got to the final level and exclaimed "oh no it's death, I have to fight death." I dodged his projectiles and fired a barrage of my own, winning the game. Great music + art ambiance.


10/10

  • I noticed enemies stack on each other, making it easy to kill enemy groups.
  • The UI hitbox for the upgrade cards seemed small, I had to make sure I pressed the very center of the card to get the upgrade
  • It wasn't clear whether I was supposed to get healed at campfires or not - I never chose a max health upgrade but I was at full health for the final boss.

This was a fun little platformer! I like all the cute pixel art you did for the environment, and I enjoyed the looping background music, though it feels like the music cut out just as it was getting good.

I played through the platformer section, struggled to jump off the fox's head before realizing that I could double-jump! Ultimately I got stuck on level 2 because I couldn't jump high enough to the next platform above the seaweed. Do you have any hints for me?

I enjoyed the paintings and music you created for this game! I tried to play through the entire game, but I had some problems where I would click on invisible objects from rooms I had already visited, such as the river painting and the music toggle button. At the end I got stuck in the room with the three flower vases and the inventory disappeared, and could not continue.