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Chrisgame0321

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A member registered 1 day ago · View creator page →

Creator of

Recent community posts

I think the issue at the very end was the same restart bug others ran into — itch.io's iframe was silently blocking the confirmation dialog, so the "begin again" button never actually worked. I've just pushed a fix for that too! Sorry it tripped you up right at the finish line, and thanks for sticking with it all the way through. 

Thanks for playing, and really glad the story is landing! Phase 4 does have a heavier clicking load than the earlier phases — that's useful feedback, I'll take a look at the balance there. Hope you get a chance to push through to the end someday!

I've just pushed an update that patches it in Phase 7 too. Try a hard refresh (Ctrl/Cmd + Shift + R) and it should be gone. Sorry for the extra hassle!

That "access denied" error was caused by itch.io's iframe sandbox silently blocking browser confirmation dialogs — so the restart was never able to execute. I've just pushed a fix: the button now uses a two-tap confirmation instead of a browser dialog, so it should work properly now. Thanks for reporting it!

Ah, sorry you're running into it too! I pushed a fix for that exact bug a little while ago — if you loaded the game before then, your browser might still be running the old cached version. Could you try a hard refresh (Ctrl/Cmd + Shift + R) and see if it clears up? If it's still broken after that, let me know your device and browser and I'll dig in — I want to make sure the fix actually went live. Really glad you're enjoying it otherwise, and thanks for flagging it.

Update: I just patched both of the bugs you ran into.

You had it exactly right — maxing that first generator was tipping the upgrade panel into a constant re-render loop, which is what caused the flickering and the dead buttons. That's fixed now. And the bigger one: the game wasn't reliably saving (it runs in an embedded frame here, which was quietly blocking storage), so your refresh wiped everything. I'm genuinely sorry about that run. It now saves on every action, so a refresh can never cost you a whole playthrough again.

Thank you again for the detailed write-up — it made both fixes easy to pin down. You mentioned you might give it another go once it was fixed, so the invitation very much stands. I'd love to hear how the later chapters land for you, but no pressure either way.

Either way, this kind of comment is what makes putting something out there worth it. Cheers.

Hi — I'm the developer.

This game is best experienced slowly, in a quiet moment.
Phase 0 takes about 15 minutes. The full story spans 7 chapters.

All feedback is welcome. Thank you for playing.