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Chris Frost - Music Composer & Producer

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A member registered Feb 07, 2020 · View creator page →

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Hey all!


Just giving you a heads up that my new Modern Metal Map Pack's are now available on itch.io for anyone interested!  There's a free pack, and a fully fledged AAA ready level pack with every musical asset you could need for completion.  

FREE version - https://chrisfrostmusic.itch.io/modern-metal-map-pack-free

PRO version - https://chrisfrostmusic.itch.io/modern-metal-map-pack-pro


Free version VS Pro version details below:

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Modern Metal Map Pack (FREE)

This is the FREE edition of the acclaimed Modern Metal Map Pack by BAFTA composer Chris Frost — a compact, ready-to-use metal soundtrack suite built for rapid integration and testing.

🎚️ Flattened WAV files for easy drag-and-drop use

🔁 Loopable, mastered cues for Explore, Battle, and Boss phases

⚔️ Combat, Boss, and Game Outcome stingers included

🧪 Perfect for prototyping metal soundtracks in any genre

🎵 All cues in B minor and BPM-synced

This version is royalty-free for non-commercial use and is ideal for testing FMOD, Wwise, or game engine audio setups before upgrading to the full PRO edition.

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Modern Metal Map Pack (Pro)

This is the Pro edition of the acclaimed Modern Metal Map Pack, featuring:

🎸 Over 16 minutes of original, heavy-hitting metal cues

🎚️ FMOD & Wwise project files included for full dynamic integration

🔁 Loopable, multi-layered compositions for Explore, Battle, and Boss phases

⚔️ Real-time transitions and health-based boss music switching

🎯 Custom stingers for combat, objectives, pickups, and health shifts

Designed with modular layering in mind, each cue includes isolated instrument stems to allow vertical composition — ideal for sandbox, shooter, horror, fighting and combat-focused games. Full documentation is included.

Includes:

  • ExploreBattle, and Boss themes with dynamic variations
  • Nine Transitions between gameplay states (Explore > Battle > Boss > Win/Lose)
  • Nine stingers, including Combat StartBoss Health ShiftItem Acquired
  • Demo FMOD and Wwise projects to speed up implementation



❄️ Make your game sound like a beast.

Technical Details

Format:

WAV, 48kHz / 24-bit

Stereo

Total Audio Length:

16+ minutes across cues and transitions

Cues Included:

3 core looped cues: Explore, Battle, Boss (multi-layered)

9 transition cues (Explore > Battle, Battle > Boss, etc.)

9 stingers (Combat Start, Boss Full/Half Health, Win/Lose, Objective Complete, etc.)

Middleware:

FMOD project (.fspro) included

Wwise project (.wproj) included

Looping:

All loop points tested and seamless in FMOD & Wwise

Use Case Examples:

FPS, fighting, horror, action-adventure, boss rush, roguelike

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Hope these help your projects, and I'd love to hear from you all.

~Chris Frost