Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Chris

3
Posts
2
Topics
1
Followers
3
Following
A member registered 6 days ago · View creator page →

Creator of

Recent community posts

I’ve been building my first game, The Basedni Tatic, and I’d like some feedback.

https://chrisbypopcorn.itch.io/basedni-tatic

It’s a 2D platformer where you learn a new language through gameplay rather than traditional study. Instead of vocabulary lists or quizzes, the game teaches through exploration, dialogue, and interaction with the world.

You play as a “word thief” moving through different regions inspired by real locations. Each level introduces new words naturally through NPC conversations, environmental clues, and small gameplay challenges. The goal is to recognise and understand words through context, not memorisation.

Current features:

  • Side-scrolling platformer mechanics (jumping, exploration, light puzzles)
  • NPC dialogue that introduces vocabulary organically
  • Early language-learning system focused on recognition
  • Unique setting inspired by real-world locations
  • Boss encounters tied into the story and progression

This is an early version, so I’m mainly looking for feedback on:

  • Gameplay feel
  • Whether the language learning feels natural
  • Level design and pacing
  • General first impressions

If you try it, let me know what works and what doesn’t. I’m especially interested in whether the learning aspect actually feels intuitive.

Fun and informative! :) I am also doing educational platformer appreciate if you check it out.

Early beta stage of my language learning game for gamers who want to learn Slovene through unconventional methods.