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Chimplement

253
Posts
2
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238
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A member registered Jan 13, 2020 · View creator page →

Creator of

Recent community posts

Thanks, means a lot coming from the person that made this game! Oh, btw your music has been stuck in my head for almost 2 days now and I am not even mad cause it very enjoyable lol.

Love the music in this one, and everything else really. Only thing I could say is that the blur when looking add sprites close up is a bit odd. But overall I had a lot of fun! Oh, and the silly walk back after falling of your bike is amazing lol.

The weasel was very well animated, but the jump was way too floaty for my liking and sometimes a little unclear what you could stand on and what not. but other than that it was fun to play.

Expected a fun simple mining game, but I got so much more even though my session got cut a little short so I didn't finish it. Honestly really impressed with how much you where able to do in 2 week!

I enjoyed playing the game, but the graphics seemed the warp around a bit because of the low resolution which was a bit distracting, but good job otherwise.

Never knew Jerry had it this hard :)

Game looked easy when you showed it off on discord, but damn is it hard, I only beat the cat because it kept doing the same attack on repeat lol. Maybe its just that my gamer skill disappears when not playing with WASD though. Its a really cool looking and feeling game apart from the difficulty though, and I am very impressed.

The sand is actually quite smooth on this beach and it only gets into the places you put it yourself. :D

I actually haven't considered adding fountains, I like the suggestion though. Thanks for playing!

Thanks a lot, yeah I am sad I had to let him go as well. My plans where to big for a jam and I rather publish something small and but polish and finished, but the bigger plans are still alive and I'll hopefully finish those outside of the jam.

Thanks for playing.
Digging big holes is where half my dev time went :)

(2 edits)

Thanks for playing. Watching your live reaction made my day, especially when you started imagining the little harbor and lighthouse which was exactly what I hoped to achieve. Glad you liked it!

Oh and also I originally thought of Chimplement as chimp + implement, but I loved your interpretation of chimp + compliment lol.

Thanks for playing. Yeah the water has a couple of weird quirks. In this case you could also use the bucket tool to scoop up the overflowed water and dump it back into the ocean.

Did not expect this to hit so hard when I first clicked on it, really nice job. Was the not having background music until you turn on the music an intentional choice? Because I realy liked that touch to the overall feel.

Everything about this is minimalist in a pleasant way. Especially the art.

I rarely ever 100% a jam game, but damn I had so much fun collecting everything in this game. I am very impressed with the simplicity of its design!

Thanks for the kind words! Really glad you liked it!

Hint: the coin won't make you jump higher, but think about other ways the coin has control over the player character.

Completed the game but got stuck on my way to the secret ending. The game was fun but the pink stars where a little finicky at time. Other than that it has a nice atmosphere. 

Thanks for the nice words! I started a bit late on the jam so with work and all I couldn't commit more time to it. But I am glad you liked it.

Wait, you can't make it back up to the coin?

Oops, looks like my rating didn't save. Should be rated now lol.

Really impressive that this all was made during a game jam! It looks good and is fun to play, although I do not really see how the theme affects the design of this game. Other than that though its an amazing submission.

Game has a really good vibe, and just the right amount of challenge. I like what you did with the dialogue not being fully readable as well!

Actually a really fun game, had a lot of fun figuring out all the rules to not get tricked! The music did get a bit loud in the end though, but other than that its a great submission.

Although the game felt a bit confusing to play since aiming didn't always work, I think it's one of the more novel submissions to the jam.

This game has a really nice art style, but the use of the limitations is quite lacking imo and shooting the mortar feels very unresponsive. Other than that it's a nice submission to the jam!

Nice game, with good atmosphere and plenty of good aha moments.

Thanks! Nice work on the game.

Been a bit busy, but here is one of the walking animations:

Hope it suits your needs! Thx for your patience.

Hey, yeah it's meant to be like that. If you donate $5.00 or more you will gain access to the character sprites, in addition to being allowed to use them (and the tiles) in a commercial project.
Hope this helps!

A soft lock can happen from time to time, but I'm currently not really updating this game anymore. The demo is the version I made for a game jam, but the completed version does have a reset button.

Thx! Good luck with your game.

Thank you, glad you like it!

Both a very nice and fun game, and great use of my assets! The challenge level of each level was just right for my taste. 

Glad you enjoyed it! I really appreciate the nice comment.

Thx for the kind words, was nice seeing how you used it in your game!

Thx, Its a game jam game and I wish I had more time to flesh it out, but I am glad you enjoyed it nonetheless.

Thx, That's a pretty good time!

Yeah that seems like a bug, not sure why it happened.

Thx! You need to donate $5.00 to get access to the character sprites.

Thanks a lot.

I Was unsure what to do with the player getting stuck on the boss as collision damage/knockback would probably come with a slew of other problems, and with the controls being a bit difficult I didn't want to punish crashing to much.
So in the end I decided to do nothing and either let people ignore it or enjoy abusing it.