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ChickenBoyRFH

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A member registered Apr 03, 2020 · View creator page →

Recent community posts

Personally, I find some of the upgrades to actually be the opposite of helpful. I picked up the orbital upgrade, but my bullets don't go as far as a result and aiming is made pointless. It actually made the game harder. Aside from my problems with the upgrades, this is a great game.

Yes, and that was meant as constructive criticism, I'm sorry if it came off as angry. I really like this game, and I'm really happy to see a Hollow Knight demake, I couldn't find any for a while. I did not know it was a jam game. In that case, this is amazing considering it was made in a limited amount of time. Good work!

I absolutely love this game. Even though it is turn-based, it still is really stressful and makes you feel super badass when you finally beat it.

Good game, but I think that there should be an option to make KARLSON VIBE the music. Great work, bonner.

So I just played further into this game, and I must say that the wall climb ability is a nightmare. It actually makes platforming harder. Also, sometimes I try to heal but I don't have quite enough soul, so I just drain my soul but don't get a mask. I like the art and can see that this has lots of effort put into it, but it REALLY needs work.

Cool, but combat and movement is slippery and ruins the game. I'd advise giving the dash a separate button and removing the annoying little steps forward the knight makes when striking, it makes you hit an enemy and them go straight into them without wanting to. Also, it would be a great improvement if the movements weren't momentum based, it makes platforming a nightmare. I can't complain too much though, I'm just happy to see a hollow knight fan game.

Yeah, I guessed that, but it is really, really good! Can't wait to see the finished product!

If you mean the giant knight, then I can help. Luckily, there isn't any contact damage, so you just need to avoid his sword. I'd suggest taking out any ravens or knights first, then rolling so that you are right under the giant. Hit him, then roll in the opposite direction from where he is facing. Repeat this and you should be able to take him out.

If you mean the giant knight, then I can help. Luckily, there isn't any contact damage, so you just need to avoid his sword. I'd suggest taking out any ravens or knights first, then rolling so that you are right under the giant. Hit him, then roll in the opposite direction from where he is facing. Repeat this and you should be able to take him out.

Amazing, however I didn't really know what to do after getting the metro pass. I've gone on the subway, but I haven't found anything in the areas.

Amazing! The only thing that could improve is the enemy attacks. I love the art and combat, but sometimes it feels like the attack can just be spammed. One solution I see is that you could give the enemies more range than the player or give them multiple attacks. This is a very good game overall.

Does anyone know how to fix this?

I'm playing on a mac, and I keep getting a "Eleanor's Stairway could't be opened message.

This was the one of the best horror games I have ever played. I found myself anxious waiting for Lisa to be around the next corner. This is definitely one of the top 5 horror games I have played (And I've played the real P.T.)

I'm using the level editor, but can't add music to my level. How do I do that?

Oh yeah, i played that on steam. It was FANTASTIC!

Seriously? Why the hell would you post this and then make us become a god damn patreon just to play a game! I know that it is the best horror game ever created, but i'm not paying 5 dollars every month just to play a video game copied by some guy scamming everyone that wants to play good horror games. You suck.