This is the most inventive game I've ever seen! Good Work!
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I feel that there are aspects where there is room to improve.
For one, the gameplay was pretty boring. Secondly, there was a little bit of confusion on how to actually play.
The visual style was very unique, but it wasn't too obvious that the parachute was a parachute.
Sound effects were on point.
Overall, an okay game that has design flaws.
Hi. This game was a little bit confusing at first, as I did not realize you could move around XD. The art and music were pretty good, and very well polished. Overall, a great game!! I would suggest if you were so update it after the jam to add a tutorial
This game is pretty good. The art is top-notch as always, Noa! I especially like the foreground pipes, which just adds that little bit extra that makes the world so cool!!
I also sorta like experiment 7 style experiments, if they could be a bit easier.
I totally understand the balance issues, having made a very questionably balanced game myself. Here it is, if you want: https://ldjam.com/events/ludum-dare/46/squared-defense
Overall, this game is a 10/10 for physics, a 11/10 for art, a few balance issues, a very fun concept, and a pretty cool story. Keep up the great work!!
The art and music are really impressive, especially for a a game jam!! The controls felt a little unresponsive and intuitive, but that goes with the sort of risk reward system that seems to be in place. Great Game !!
Great Game!! Could use some balance on the attack though... I was able to break most of the blocks before they got to the beam, so there wasn't much balancing going on. Otherwise, a very fun game!!
Yeah, it's not really meant for game making or anything like that. The main problem is that, as far as I've seen, there isn't a layer tool. That can make a lot of complications down the line if you want to animate something.