This game is really good! Mixing a platformer with a revolver that allows you to change various things in the level is very creative and could lead to a lot of fun interactions. On this note, one thing that I really recommend for game jam games is to make it so you can play every level from the start, rather than unlocking them, to give players an opportunity to check out everything you made without necessarily having to beat every single level.
But overall, a very great submission and one of my favorite games from the jam!
CheeseMaster12345
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Great concept, the only problem is that a lot of puzzles are really challenging to execute. Sometimes when a bot launches another bot it doesn't land quite at the same space where you did making it miss the jump, causing the entire level needed to be restarted. But the mechanic itself is really good and provides a lot of interaction between you and your clones that some other games with a similar concept didn't.
Took a while to understand what I was doing without any tutorial or instructions, but once it clicked, this game was a lot of fun. going high into the air and through the rings felt extremely satisfying, and trying to hit all the goals as effectively as possible was a blast
One of the best games I have played from this jam, very well done!
Wowzers! This game reminds me so much of a classic - Patrick's Parabox. I really like a lot of the puzzle designs and each level felt like it brought something new to the table. One thing I would really love to see is an undo button, sometimes you spend several minutes on a level and then push one box a little bit too far and have to restart the entire thing.
The concept of different lanterns allowing you to see only certain parts of the dungeon is very unique, and am sure could be expanded to make a lot of very interesting puzzles in the future - excited to see where the game goes! Also the atmosphere created with the art and the audio fits the game perfectly. Only complaint for me is that the password puzzle didn't make much sense to me besides the middle symbol, even though I knew what the hints referred to, so I ended up just brute forcing the last two.
Overall, a great game and really impressive work for only 96 hours!
Thank you so much for the kind words, and I'll definitely look into the visual settings in the future!
Btw the "bug" you encounter in level 8 is a game mechanic that I really poorly explained - if a ghost was to make a move into the void, it is supposed to die. So you can see that it stops moving, however I just forgot to make it go invisible. Though the level is still beatable with this in mind!
Wow! This game is fantastic! I can't wait for you to add more levels, this game has so much potential!
There are a few bugs though! You can't move the frog when its on the ground and sometimes the game spawns you at the top left of the level! Other that, this game is amazing! 5 stars, will play again!
