Simple yet beautifully executed idea, the game felt very well polished and satisfying to play, great job!
CheeseMaster12345
Creator of
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Nice puzzles and I liked the way they culminated in level 8 to create a really challenging yet satisfying-to-solve puzzle. I got stuck on level 3 because I couldn't figure out how the enemy works until I read the description, would be nice if its "mirroring" was better explained in game. But other than that, you did a really good job on the puzzle design!
Really good puzzles, I especially liked how you experimented with giving absolutely everything the "doesn't reset" effect, leading to very interesting interactions. Only thing I wish was explained better is that the sparkling effect means it doesn't reset, as it lead to me being confused on the level with the 4 doors and one of them not resetting like the reset. Other than that tiny nitpick, this was a really fun game!
This game is really good! Mixing a platformer with a revolver that allows you to change various things in the level is very creative and could lead to a lot of fun interactions. On this note, one thing that I really recommend for game jam games is to make it so you can play every level from the start, rather than unlocking them, to give players an opportunity to check out everything you made without necessarily having to beat every single level.
But overall, a very great submission and one of my favorite games from the jam!
Great concept, the only problem is that a lot of puzzles are really challenging to execute. Sometimes when a bot launches another bot it doesn't land quite at the same space where you did making it miss the jump, causing the entire level needed to be restarted. But the mechanic itself is really good and provides a lot of interaction between you and your clones that some other games with a similar concept didn't.
Took a while to understand what I was doing without any tutorial or instructions, but once it clicked, this game was a lot of fun. going high into the air and through the rings felt extremely satisfying, and trying to hit all the goals as effectively as possible was a blast
One of the best games I have played from this jam, very well done!
Wowzers! This game reminds me so much of a classic - Patrick's Parabox. I really like a lot of the puzzle designs and each level felt like it brought something new to the table. One thing I would really love to see is an undo button, sometimes you spend several minutes on a level and then push one box a little bit too far and have to restart the entire thing.

