We love Godot too. And speaking of "twinstick": The next patch after the game jam will definitely implement gamepad controls. Thank you for playing our game, means also a lot to us. :)
CheepCheepStudio-Annika
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Pretty, charming, and relaxing. The sound reminds me of games from the 90s; that was a great time for gamers. I would also appreciate an additional aspect, like a dice roll for a chance of a buff or something similar. I don't know if that was intentional, but the cookies to the right were not fully visible (outside the picture).
It's always exciting to dig in the ground and see what you find. The idea of a digging platform combines base building and tool use. I like it and see the potential of this idea. I would focus on it as well. I like toon shaders, but a slightly more natural looking simulation can attract a grateful sim community. Ah, and before I forget that. Nice platform asset, well done! The texture looks awesome!!
I finally played the browser version of your game. Man, I just love it! Honestly, it's so much fun to run over zombies with the trunk while drifting. I'm a sim racer and I just love drifting cars. So, based on my experience as a sim racing drifter, your game captures a great arcade drifting feel. I really like it; the sound is really cool. I hope you give the game a chance to develop it further and fill it with content, like a city where you can drift and run over zombies at the same time, and so on. Happy road killing to all :)
So, I realized the constant movement was caused by my sim racing pedals. So, please, forget about that. But after I figured that out, I was finally able to play your game. It didn't matter whether I put the bomb in the box or not. The throw button didn't work most of the time. Defusing a bomb on the table and throwing it into the bomb blast box when you fail and the timer suddenly runs out to avoid dying would be a cool feature. Is that your goal? I'd love to see it :)
After a second attempt, I managed to jump onto the car, then onto the trash cans, and then over the fence. So it was my fault for thinking I had to interact with the door or something else to get into the garden. In the garden itself, I managed to grab a few chickens, but one of the dogs killed me ;/. I really like your game idea; roaming around as a cat is just plain fun. :)
I installed the game via the itch.io launcher, and it worked well. The menu resolution wasn't right, which meant I couldn't fully see the screen. While I could walk around a small area, I couldn't interact with objects or collect anything. This made it less fun. I really like the setting and the asset selection. The cat's movement was fluid and nice to watch. I really like the art style.
Damage can't really be avoided, but it's not a big problem due to the flat rate of health points. To be honest, I played the game on easy mode, but I found it too easy.
I like the atmosphere and the cozy and peaceful dungeon exploration. It would be cool if there were more variety in the exploration.
A big plus for me is that the game is a short but comprehensive experience.
Couldn't start it via itch.io launcher app: "Unable to parse Build/Build.framework.js.br! This can happen if build compression was enabled but web server hosting the content was misconfigured to not serve the file with HTTP Response Header "Content-Encoding: br" present. Check browser Console and Devtools Network tab to debug."
But you car model looks awesome, I would really like to drive it :)
