I really like the mechanic of aiming your attack with the mouse, rather than the character just attacking whatever it faces, like in normal platformers. I feel like this mechanic sets this game apart quite well
The dynamic shading fits well with the dark theme, although sometimes it gets too dark
The art fits overall theme quite well too. The way the character dies by turning red and bloating is grotesque, and fits the overall theme, so good job on that one
