Very cool Monster design, I liked the expressive animations especially of the big robots. The weapon was a bit hard to handle and at some point I run out of ammo and wasn't able to find anymore to reload. I was still able to complete the game by running and jumping around.
chaos-1001
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This game felt like a nice short poem, very good use of a few elements well placed and well mixed together. the part I enjoyed the most is how the sound choice elevated the beautiful color palette and stylized art giving a great atmosphere. I wish it had more story and endings. Don't know if intentional or a bug but on my second playthrough I pushed forward at the last house and proceeded for a bit to see if there was more, when I removed my finger from the keyboard the forward input got stuck causing the delivery girl to keep pedaling forever on her own. that is now my canon ending as she keeps pedaling on, as the chain hums in the air under the mountains .
Nice Concept and art style. Found the battles a little hard to follow, maybe adding some pop up icon when an action triggers (like the damage numbers and little effect animations found in rpgs) would have helped making the battle more engaging to follow and easier to get a feel for. Still a very nice game!
Great stuff! This game shows how having a focused little idea makes for a fun time. Nice pixel art and UI arrangement. I really liked how the one square pieces got balanced by the design, as they are really easy to fit, but if you have two or three of them you will still loose time by having to drag them in one by one compared to a single four piece object.
Loved the art stile and color palette choice! I feel like this would have really benefitted from music , sounds and some particles, in general more feed back for unlocking and clicking to really get those "Brain Juices" going. But in such a short Jam missing this kind of stuff is very understandable, all considered still a very Neat little Game.
Always have your Passport with you while boarding XD
Nice concept, the whole time I was wondering what would I need in my carry on and what I could just put in the big luggage.
Sadly looks like my screen ration cut out the green arrow and part of the items from the screen shot so I could not complete the game :(
Good Job, even with very stylized art you can kind of guess the characters personalities even before talking to them a testament to a Character design well executed.
I also like the concept, a mix of Sim date and that thing when you see some people while commuting and can't help but wonder what's their story and who they are (or it's just me?)
the controls are a bit difficult and on the browser version it looks like that selecting an answer with [ E + arrow keys ] returns an empty dialogue box and breaks the dialogue tree.
Still a fun little game
Hey, as a Slime I'm pretty sure I should have some kind of cheat ability to shoot High level magic! Very nice and cute puzzle game, would have helped my dumb self to have a segmented life bar and some subtle grid indication on the floor tiles to better estimate distances, but that's more on me than on the game XD Good job



