Really love this and the style. I wish it had some sense of progression or difficulty shift? maybe a darker environment, maybe bigger mazes or multiple kids you have to lead, etc.
Great introduction to the concept!
totally fair! We had a dialogue system built, as well as different characters modeled and their dialogue written. We wanted to do this “perk” system where you could get skill points and roleplay a bit more like being able to ask more questions or gain hints etc. wayyyy too ambitious for our time haha, so we cut a lot down. Thank you for the feedback!
I totally understand the perspective, the Spring jam we host is always a more casual/chill jam (we have some non-itch participants from local middle and elementary schools), and our Fall jams are competitive (usually we do a Halloween jam) with judging and votes, and I'd love for you to participate in both!