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Cedar Mill

27
Posts
4
Following
A member registered Apr 05, 2023

Recent community posts

Honestly, the devs need to open up a modding API, so features the devs don't/can't add can be added in via community mods. This would allow for language translation mods, as it may not be feasible for the devs to translate the game themselves.

I second this feature! It would give the game a bit more personality. Of course, this would require the NPCs to react accordingly. Because of that, we probably won't see this feature implemented for a while.

It would definitely be cool to see at some point in the future.

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Honestly, in the future, I would like an option to attend an urban, inner-city college instead of or in addition to the one in the sticks. I feel like the player should have an option as to which one they want to attend.

Because this would require designing a new map, I don't see this feature specifically making it into the game for a long time. I still would like to see it implemented at some point in the future, even if the far future.

Pregnancy itself has still not been added yet. Understandably, the mechanic seems like it will take time to implement.

It seems that the first pregnancy and family planning content was added sometime in the 0.6.x versions, or in 0.7.0.

I agree. This would definitely satisfy me. Alternatively, if you become  a sub, then the dom also should be able to force you to recieve tattoos and/or piercings.

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I know that the Greek House Parties is being worked on. The main thing I ask is that Body Shots are added into the game, whether it be at the Greek House Parties, or at the River Rat.

Also, thanks for adding an NPC amount slider! It makes the game more immersive to those who adjusted their localStorage quota.

I am just curious, what is the maximum size of an APK file that isn't distributed via Google Play?

And including all expansion files, what exactly is the largest possible size of a non-Google Play Android app?

For those who adjusted their localStorage to something more reasonable like the FAT16B limit (2 GB), will there be an option to increase the amount of NPCs?

I don't really like having an arbitrary preset limit, especially when colleges can have thousands of students.

Stop using toy cell phones and get a Steam Deck instead.

Is there a specific version of Minecraft Bedrock that we have to use? I know with the Java Edition, most mods are specific to a mod loader that is specific to a particular version of Minecraft (e.g. only compatible with Beta 1.7, or only compatible with Fabric on 1.20.1). Is Bedrock the same way, or do mods remain compatible?

Even then, how do you do this for the Android version of Minecraft Bedrock running on a real Android device, WayDroid, and the Minecraft Bedrock Launcher for GNU/Linux?

Your phone does not actually run Android. Since the S24 line, Samsung used SoCs incapable of running Android, so it is end of the line for you!

Use VMOS to create an Android VM that supports armeabi and armeabi-v7a even on devices like the Pixel 7 which normally block these ABIs. This only works if the SoC actually can run Android. Tensor G3 and above outright removed support for Android entirely.

Or get rid of all cell phones and just use a Steam Deck instead.

There actually is a bare minimum hardware to run itch.io, if you can believe it. This right here is the minimal IBM PC configuration that can open this website:

Motherboard: [VIA K8T800 Pro] Asus A8V Deluxe
CPU: [Socket 939] AMD Athlon 4000+
GPU: [AGP 8X] ATI Radeon X800 Platinum Edition
RAM: 1 GB DDR UDIMM

Storage: 20 MB of free hard drive or SSD storage space

This is far beyond what the earliest IBM PCs had, which is what I want to support.

Yeah. I was mainly thinking CLI. There aren't that many graphics, so colored text would be all that's needed, and the game can use keyboard navigation.

Ctrl + Z could even function as a way to undo an action similar to such a thing already being possible in this game.

And if I do this, I fix a problem that plagued many text-based interactive fiction games on home computers. That massive problem being that you had to type in the general idea of what exactly you were trying to do. I will instead program in a system that is already in this game, all possible actions are displayed in a list, and pressing 0 - F on the keyboard will do the selected action on that list. This is much better than you have to guess what to type after "What do you do?"

However, this game features one thing not present in many of the early text-based interactive fiction games, character creation and character/world generation. Every playthrough of this game is unique, and trying to run this type of world generation on an Intel 8088 CPU could take a very long time. Furthermore, RAM will be limited to 640 KB, assuming the user even has that much (the IBM PC can have as little as 1/10 of that amount).

While there aren't many graphics, there are three major ones, the banner, and the two maps, the campus and the town. If the game runs in text mode, I cannot display these maps (in an acceptable way). I may have to implement a system to switch between text mode and graphics mode, or just run the entire game in graphics mode (which makes it much slower on the oldest processors).

Is there controller support so I can play this on Steam Deck?

Seen as this is primarily a text game, will anyone take on the monumental task of porting this to run on the earliest PC hardware possible?

How well will this run on a PC with an Intel 8088 CPU and CGA graphics (and no FPU)?

Must be insanely rare then. It has never once happened to me.

Great game, mostly. Got a ton of playtime out of me. However, there is a small problem, NPCs will never spawn with certain types of piercings, nor can you add or remove any piercings they have with the NPC customizer. I am into navel piercings, so I really wish it were possible for NPCs to have them. It seems only the player character can have a navel piercing, no one else. Please fix this.

The Windows version does not work on Wine/Proton. The game requires Windows 10, which will be slow on a Type 2 hypervisor on Steam Deck.

Hence, I tried the Android version instead.

And I cannot easily play these types of games on a desktop PC. It is due to a physical/medical incompatibility with the desktop form factor.

Yeah, the Android version doesn't work for me. What ABIs is this game compiled for? Does it support x86 and/or x86_64 Android devices?

Will this work on WayDroid?

I think Proton didn't work because it currently hasn't implemented an essential Windows function yet. No way to bypass the error screen.

No idea on why WayDroid failed me though.

On Android 10 and below, those folders can be easily accessed without root in any file manager.

Android 11 screwed this up to near completion. For whatever reason, these folders, that are supposed to be in the user-accessible External Storage, are now protected, so root is required to access, or at least methods like Shizuku or the WayDroid file permission workarounds.

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How do I run this game on GNU/Linux and Steam Deck? I tried to add this game as a non-Steam game so I can run it with Proton. The game did not work in Proton, so I then installed the Android version into WayDroid, but that method always crashes to desktop as well.

Try using Winlator. Fair warning, this very complicated combination of software is very difficult to use.

Or better yet, replace your Android device with a Steam Deck.

Oh wait, you no longer need root if you are running Android 14 (or higher)! Unfortunately, if you are stuck on Android 12, 12L, or 13, root with Magisk is still required. On Android 14, there is a new toggle in the developer options known as "Disable child process restrictions". Switch that toggle on, and it will become possible to use virtual machines again.

To get the developer options, click the build number seven times in About Phone/Tablet.

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Try Virtual Master. It creates a virtual phone running an older version of Android on your real device. Virtual Master - Android Clone - Apps on Google Play

Because it is an entire Android system running inside of your current phone running its Android system, it will require a lot of RAM.

Oh yeah, because of Android 12 introducing the PhantomProcessKiller to make virtual machine apps normally impossible to run, you will need to root your phone with Magisk and install this module:

https://raw.githubusercontent.com/HardcodedCat/termux-monet/master/ppr/PhantomPr...

I tried running this in JoiPlay, it had too many graphical issues. Please port to Android so I can play comfortably without graphics anomalies.