The wrong script seems to have been uploaded when this was updated this month.
Fable
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Hi. I apologize for the off-topic comment, but I couldn't find another way to contact you.
I was interested in trying out Symta and found the source code here (https://github.com/Tanami/symta), but I can't figure out how to bootstrap it properly. Are there either bootstrapping instructions or a more updated, easier-to-bootstrap version available somewhere? If you'd rather respond by email, feel free to email me at arabelladonna -at- protonmail -dot- com.
Hi,
I've been looking into the engine, in large part because of the use of Ruby and the livecoding capabilities. I just have a few questions about the way that the engine works that I can't seem to find answers for.
- Is it possible to use existing Ruby libraries/gems?
- Is there anyway to interface with C, so that we can, for example, use existing physics engines? I know that there are ways for Ruby to interface with C, but I'm unclear on whether that functionality is exposed in DragonRuby (for example, I read that requires use a dedicated DragonRuby command).
Thanks!