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Fable

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A member registered Apr 24, 2019 · View creator page →

Recent community posts

Thanks! I'll be sure to let you know if I do anything with it.

Hey, just wanted to check back in about this.

Hey Loch, would you be open to sharing the CodeEvents plugin? This is the kind of thing I was really hoping Unite could be used for when it was first announced. Thanks!

The wrong script seems to have been uploaded when this was updated this month.

Is there any chance of a modding API for adding new 'mons?

Hi. I apologize for the off-topic comment, but I couldn't find another way to contact you.

I was interested in trying out Symta and found the source code here (https://github.com/Tanami/symta), but I can't figure out how to bootstrap it properly. Are there either bootstrapping instructions or a more updated, easier-to-bootstrap version available somewhere? If you'd rather respond by email, feel free to email me at arabelladonna -at- protonmail -dot- com.

Hi,

I've been looking into the engine, in large part because of the use of Ruby and the livecoding capabilities. I just have a few questions about the way that the engine works that I can't seem to find answers for.

- Is it possible to use existing Ruby libraries/gems?

- Is there anyway to interface with C, so that we can, for example, use existing physics engines? I know that there are ways for Ruby to interface with C, but I'm unclear on whether that functionality is exposed in DragonRuby (for example, I read that requires use a dedicated DragonRuby command).

Thanks!