Hi there, I made a tweak to this for running it under linux (and it might work for macos). If you don't want to use this directly, the original file is just a zip and you simply need to extract it and change all instances of "curl.exe" in http-client.lua to just say "curl".
CatballGames
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There's a lot of distaste for AI in general, There's also a lot of potential copyright concerns. I love the style of these, but seeing "Please note, that it is partially made with an AI." put me off. Like, how much is AI and how much is actual human effort? I don't really mind AI for things like reference - reference images don't need to be perfect and you can just hit "generate" until something sparks imagination. But, most AI-related art online isn't just using it for reference.
Congrats on this! Given a recent kerfuffle on the iOS app store, perhaps you should consider releasing it there, too. A similar (ish) game did incredibly well for itself, and that was stolen.
Well, it looks like you're in luck, now. I've switched away from Windows due to their forthcoming privacy problem, Recall. I already was going to move away from Windows when replacing my aging hardware, but that forced the issue sooner.
For the moment, it is possible to add it to Steam as a non-Steam game and run it through there.
Hi there! It can indeed split DLC tilesets, but unfortunately only those I've added manually to the program. This means collecting and adding each individual tile, one at a time.
Thanks to some feedback I've had recently, I'm going to add a "quick split" feature - this will attempt to split tiles in a manner appropriate for a tileset type (for A1 to A4), or just at the base tile size - 32 or 48 pixels.
Sorry for the really late reply! I had no idea people were posting in here. o.o;;
The plans are to add as many resource packs as I can, but it's an incredibly time-consuming process. I'm just going to keep at it. Now that I've recovered from COVID and then some other respiratory nonsense, I'm hoping I can put more time toward this.
Flying out of the sun
The smell of toast is in the air
When there's a job to be done
The Flying Toasters will be there
And it's flap! flap! flap!
Now help is on its way
This vict'ry song we sing
Flying out of the sun
On Flying Toaster wings!
...I can't believe I still remember that. I miss the sound effects, song and other miscellaneous happenings from the original. Like the toaster conga, with a blender.
Oh, dear. That would be me! I'll happily share the project once it's finished. It's just a small, basic thing in RPG Maker to show people that a game doesn't need to have 1000+ maps to be decent, or even playable, so I'm making the entire game in a single map. I'm finding these tiles to be quite versatile, with pretty minimal modifications, and I'm using Open Game Art characters.





