Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

carmine forest

9
Posts
1
Topics
15
Followers
12
Following
A member registered Jul 05, 2019 · View creator page →

Creator of

Recent community posts

i knew that the zooming bug happens (some parameter doesn't get reset properly), but i didn't feel the need to fix it. i never thought about how it could unintentionally add something to the game

very lovely. i like the shadow puppets

this was very sweet

it was always the games that i saw other people play that i wanted the most haha

thanks! the change in perspective was a fun idea to make

very cute!!

what a creative idea, I love it

Thanks for checking it out!

It's nice to know that others can enjoy this weird thing that I made

I had fun playing Pika Game 64 :)

TetraTD community · Created a new topic How To Play
(2 edits)


Overview


This is the game screen.

Enemies enter at the top left and move towards to bottom right.

If the enemies reach the bottom right, you lose health. If your health reaches 0, you lose.

This is a tower defense game. Place towers to fight off waves of enemies for as long as you can.



Controls


Basic Controls

You use tetromino pieces to place towers. 

Left Click - Select / Unselect / Place pieces

Right Click - Rotate piece


The next piece you can use is determined randomly. The next pieces available to you are also visible.

Each square in the tetromino represents one tower.

You cannot place a tower out of bounds, on top of existing towers, or in a way that would completely block off the enemy's path.

You need money in order to buy towers.


Hold Slot

You have one hold slot where you can store tetrominoes for later use.

Left Click - Place/ swap with the piece in the hold slot


Deleting Towers

You can use delete mode to pay to delete towers.

Left Click - Toggle Delete Mode




Towers

Towers will fire automatically when an enemy enters its range.



Towers do not last forever: they have a durability. After a certain number of shots, it will be destroyed.

Mouse over a tower to see its range and health.


Enemy Waves


Click the "Send Next Wave" button to send a new wave of enemies.

Enemies get stronger with each wave.


Tips

  • Make a maze for enemies to travel through. The longer the maze, the better.
  • Because towers don't last forever, holes in your defenses will open occasionally. Walls with one block thickness are dangerous because a destroyed tower means that enemies can shortcut your maze. 
  • Something interesting might happen if you try and make an unbroken horizontal line of towers.