Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

CardboardRobotGames

20
Posts
1
Followers
A member registered May 14, 2023 · View creator page →

Creator of

Recent community posts

Such a cool concept and good use of the theme. Such a cool vibe

Love the cute art!

(1 edit)

Thanks! While playtesting we came across a few instances where it really felt like we followed the rules, but when we looked for bugs we couldn't find what it was. I think there are points where it really feels like you got everything right, but missed something, so we definitely plan on implementing a system that tells you exactly what you got wrong because it feels bad for that to happen. Or there could be bugs lol, we did go down to the last minute with this. I appreciate the feedback!

Love the humor in this game, makes me feel the stress of a real job lol

Love the art, nice twist on a screen loop used creatively!

Love the art and music, super cool vibe

Really cool to see such a polished puzzle game made in such a short time!

Really cool mechanic, loved it

Aw thanks you're not biased at all

Thanks, I’m glad you liked it! Papers Please was def an inspiration for this game. We have a bunch of ideas to polish up the game and are excited to implement them 

Really cool twist on snake, cool art

Really cool take on the theme. The art is really good and I love all of the particles that make the game look super polished

(1 edit)

Thanks! Once my shift finishes at Evil BIG STAMP LLC I'll make sure to adjust that in a post-jam build 🫡

Such a cool concept and game! In love with the cute art style. Only feedback I can think of is maybe a coyote time feature where you don't immediately lose for going off the edge? Sometimes it felt like I should've survived but didn't because I actually had gone over the edge

Thanks!

Thanks!

Really simple but really cool concept. The looping is a little tricky for me lol. Would be nice for when you do a deselect for that to split back up the cards instead of placing the combined card back in the deck bc I lost that way

Thanks! Yeah even knowing all the mechanics I get a little stressed playing lol

Thanks for the feedback! Yes I'm finally getting around to it after catching up on sleep after pulling an all nighter for this lol

(1 edit)

Thanks for the feedback! Yeah unfortunately we did not have enough time to tweak the difficulty as I would've liked. When I finally got around to making the game speed up it was 8am, I was the only one in my group left awake, and I had just pulled an all nighter the day of the deadline. We plan on making a post-jam build so we'll definitely keep that in mind. And I know why that bug occurs, thanks for pointing it out