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CardboardCat

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A member registered Jan 02, 2021 · View creator page →

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That was a pretty fun game. I particularly liked bouncing the grenades back at enemies and the music is just great. I do think the enemies should have either a health bar or some kind of visual cue that they've been hit though. There were a few times where I'd shoot an enemy and then just assume I'd missed somehow since nothing happened.

That was a fun little clicker. I would have liked some sort of indication for how much time is left when building things, I thought I was doing something wrong for a little bit at the start, and besides miners I wasn't sure what effect the upgrades had, but it scratched the idle game itch.

That was really fun. I'm amazed you've managed to come up with such a solid stealth game in only a week. Only issue I saw was one NPC getting stuck in a room, but that's super minor since there were 2 doors, especially considering how many moving parts there are. Great work!