Thank you very much for the feedback. Admittedly this game started out as a POC for different aspects of the underlying text engine. I completely see how the puzzles can seem the way you described. If you give the hard mode a shot the only difference is that the first door is locked and there is a new area to explore which has its own puzzle, completely different than the others, to find that key. Regarding the water, it can be necessary if you go wandering around in the desert. Water is in the game but you have to find it and a kind of secret location with its own mini-narrative. It was fun writing Ramens dialogue, that was the best part for me.
Candy64
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You got the bonus! Very nice.
I don't know what I meant. It is definitely a typo. I meant 'etched' and not sure how that word got there. It was very early in the morning when I made that update to add the description and I went too fast obviously. I'm sure there is more of that...
edit - Please feel free to rate it in the contest it is submitted to if you haven't. Thanks!
Seems like basic directions like N,S,E,W do not work. I have to type out 'go north'. For a beginners game that is a lot of cognitive load especially given that the exit directions are listed in the text as 'North' or 'South' but those actions do not work. They need to be prepended with go. Also when I say 'take the book' it doesn't pick it up. When I am talking to iris when I press enter it tells me to finish reading first.
In Nightmare Planet 2025 you play a starship pilot escorting Princess Aurora to the planet Zen for a political marriage you secretly dread. A meteor storm forces a crash landing on an uncharted world, Aurora vanishes, and your powerless ship leaves you stranded. Your mission: explore the hostile landscape, rescue Aurora, and recover the power crystal that can get you home.




