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Camarao

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A member registered Oct 31, 2024 · View creator page →

Creator of

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Hey there, thanks for commenting! This game has been out of development for a while though. I really like it so I wanna work on it again but if I do it will be from the ground up and will include dedicated server online multiplayer

I genuinely forgot about it during development

the fact that a kill switch is missing has been my downfall

thank you so much for the feedback!

the game is a massive buggy mess. we decided to pivot to 3D midway through development, which I had never messed about with before so there wasnt much time to fix bugs along with learning everything

same

janky ahh game, I agree. not enough time to fix everything!

it spawns a ghost of your past self when you kill all the monsters. you then have to survive your ghost and the monsters.

I talked about the unintuitive design on a comment above

I had completelly forgotten to do a kill zone for falling, my bad. I remembered it, but I was doing something else then forgot

so, about the unintuitive gun. we didnt really have enough time to iron out all the bugs and quirks. as this is a game jam, we decided to be super experimental. this was my first ever 3D game. I decided to have your character shoot left with m1 and right with m2, why? cuz this was never done before, and even though it “feels” wierd, at the end of the day its way easier than having to turn to where you wanna shoot, and shooting in the direction of your mouse would make it too easy (because it allows you to shoot diagonally).

the game is broken literally everywhere, we know. I had already started late and we even started from the beginning spontaniously to make it 3D “fuck it”, we said.

hi!