so, about the unintuitive gun. we didnt really have enough time to iron out all the bugs and quirks. as this is a game jam, we decided to be super experimental. this was my first ever 3D game. I decided to have your character shoot left with m1 and right with m2, why? cuz this was never done before, and even though it “feels” wierd, at the end of the day its way easier than having to turn to where you wanna shoot, and shooting in the direction of your mouse would make it too easy (because it allows you to shoot diagonally).
the game is broken literally everywhere, we know. I had already started late and we even started from the beginning spontaniously to make it 3D “fuck it”, we said.