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Chu

8
Posts
A member registered 23 days ago · View creator page →

Creator of

Recent community posts

Thanks for playing!

Yeah, will work on the rewind mechanics to get some more going on when interacting with the debris. Thanks for commenting!

Loved the idea. Totally agreed that, if expanded upon, you might be onto something. But, as is, it's awesome!

Yes, the aiming has a bit of a weird feel, probably affected by the camera turns as well. Will work on that. But it was fun hey, squeezing a whole week's work into one weekend xD

I liked the concept, as well as the moving mechanics, which gave me a sense of moving in a dense medium, and the eerie, almost primitive atmosphere created by the music and sounds. I did get a glitch and gray screen when grabbing two wings. The floating elements could be used to act upon different features such as health, DNA (in)stability or the like, adding a bit of complexity as to what, why and when you collect them.

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Agreed, a rewind mechanic could add a lot of flavour and balance the game's fairness as well. And the camera sucks at the corners xD. Thanks, appreciate the feedback

I like it, will work on it, maybe having both could be a cool balance. Thanks for the feedback!

Same, couldn't find a proper model to replace the placeholder in time xD but will definitely do so. Thanks!